# VISUALSKILL: Multimodal Skills for Computer-Use Agents

arXiv: https://arxiv.org/abs/2606.18448 · HTML: https://mlsanity.com/paper/2606.18448/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 6 of its 9 references that are in the map.
- First posted on arXiv 16 Jun 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 6 of 6)

- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [Inducing Programmatic Skills for Agentic Tasks](https://mlsanity.com/paper/2504.06821/) (2025)
- [XSkill: Continual Learning from Experience and Skills in Multimodal Agents](https://mlsanity.com/paper/2603.12056/) (2026)
- [Gym-Anything: Turn any Software into an Agent Environment](https://mlsanity.com/paper/2604.06126/) (2026)
- [OSExpert: Computer-Use Agents Learning Professional Skills via Exploration](https://mlsanity.com/paper/2603.07978/) (2026)

## Built on by (most cited first, 3 of 3)

- [SkillLens: Visual Skill Cards for Retrieval-Augmented GUI Action Prediction and On-Policy Distillation](https://mlsanity.com/paper/2608.10775/) (2026)
- [World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal](https://mlsanity.com/paper/2609.29964/) (2026)
- [MMSkillRisk: Can Agents Stay Safe When Multimodal Skills Become Traps?](https://mlsanity.com/paper/2609.35912/) (2026)

## Abstract (arXiv)

Computer-use agents (CUAs) approach human-level performance on standardised benchmarks but still struggle on long-horizon tasks and unseen software. Existing skill libraries address this with reusable skills, but represent the skill artifact as text only, despite the visual nature of GUI interaction. We propose VISUALSKILL: a hierarchical multimodal skill, tailored to each target application and organised as a central index over per-topic files, which the agent consumes through a load_topic MCP tool that fetches the relevant topic's text and figures on demand. We construct each skill with a two-stage pipeline that combines authored documentation with live-application UI exploration. On two CUA benchmarks, CUA-World and OSExpert-Eval, a Claude Code CLI agent backed by Claude Opus 4.6 reaches an average score of 0.456 with VISUALSKILL, a +15.3 point absolute lift over the no-skill baseline (0.303). Against a matched text-only skill that is generated from the same source content and differs from VISUALSKILL only in modality, VISUALSKILL yields a further +8.3 point absolute gain over the matched text-only skill (0.373 vs. 0.456), providing direct evidence that retaining visual figures in the skill artifact, rather than verbalizing them away, helps the agent both identify UI elements and verify workflow state after each action. Our code is available at https://github.com/XMHZZ2018/VisualSkills.
