# Looped World Models

arXiv: https://arxiv.org/abs/2606.18208 · HTML: https://mlsanity.com/paper/2606.18208/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Latent predictive world models, one of 11 directions in World models.
- Builds on 46 of its 52 references that are in the map.
- First posted on arXiv 16 Jun 2026.

## Placed in

- World models / [Latent predictive world models](https://mlsanity.com/wm/latent-predictive-world-models/)

## Builds on (most cited first, 30 of 46)

- [Neural Ordinary Differential Equations](https://mlsanity.com/paper/1806.07366/) (2018)
- [ALBERT: A Lite BERT for Self-supervised Learning of Language Representations](https://mlsanity.com/paper/1909.11942/) (2019)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [Universal Transformers](https://mlsanity.com/paper/1807.03819/) (2018)
- [Deep Equilibrium Models](https://mlsanity.com/paper/1909.01377/) (2019)
- [BranchyNet: Fast Inference via Early Exiting from Deep Neural Networks](https://mlsanity.com/paper/1709.01686/) (2017)
- [Adaptive Computation Time for Recurrent Neural Networks](https://mlsanity.com/paper/1603.08983/) (2016)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Scaling up Test-Time Compute with Latent Reasoning: A Recurrent Depth Approach](https://mlsanity.com/paper/2502.05171/) (2025)
- [Transformers are Sample-Efficient World Models](https://mlsanity.com/paper/2209.00588/) (2022)
- [ScienceWorld: Is your Agent Smarter than a 5th Grader?](https://mlsanity.com/paper/2203.07540/) (2022)
- [TextWorld: A Learning Environment for Text-based Games](https://mlsanity.com/paper/1806.11532/) (2018)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [Reasoning with Latent Thoughts: On the Power of Looped Transformers](https://mlsanity.com/paper/2502.17416/) (2025)
- [Looped Transformers as Programmable Computers](https://mlsanity.com/paper/2301.13196/) (2023)
- [Scaling Latent Reasoning via Looped Language Models](https://mlsanity.com/paper/2510.25741/) (2025)
- [Adaptive Neural Networks for Efficient Inference](https://mlsanity.com/paper/1702.07811/) (2017)
- [Looped Transformers are Better at Learning Learning Algorithms](https://mlsanity.com/paper/2311.12424/) (2023)
- [TransDreamer: Reinforcement Learning with Transformer World Models](https://mlsanity.com/paper/2202.09481/) (2022)
- [Mixture-of-Recursions: Learning Dynamic Recursive Depths for Adaptive Token-Level Computation](https://mlsanity.com/paper/2507.10524/) (2025)
- [Looped Transformers for Length Generalization](https://mlsanity.com/paper/2409.15647/) (2024)
- [World Models for Autonomous Driving: An Initial Survey](https://mlsanity.com/paper/2403.02622/) (2024)
- [A Comprehensive Survey on World Models for Embodied AI](https://mlsanity.com/paper/2510.16732/) (2025)
- [A Survey on Model-based Reinforcement Learning](https://mlsanity.com/paper/2206.09328/) (2022)
- [LoopFormer: Elastic-Depth Looped Transformers for Latent Reasoning via Shortcut Modulation](https://mlsanity.com/paper/2602.11451/) (2026)

## Built on by (most cited first, 3 of 3)

- [Situation Perception: A Necessary Primitive to Artificial Superintelligence](https://mlsanity.com/paper/2606.30481/) (2026)
- [Looped Actor: Depth-Recurrent Reasoning Models for Reinforcement Learning](https://mlsanity.com/paper/2609.37432/) (2026)
- [LoopMoEVR: Loop-Based Degradation-Aware Mixture-of-Experts for Unified UHD Video Restoration](https://mlsanity.com/paper/2610.05109/) (2026)

## Abstract (arXiv)

Current world models face a fundamental tension: faithful long-horizon simulation demands deep computation, but deeper models are expensive to deploy and prone to compounding errors. We resolve this by introducing Looped World Models (LoopWM), which are the first looped architectures for world modelling. Our method iteratively refines latent environment states through a parameter-shared transformer block. This yield up to 100x parameter efficiency over conventional approaches with adaptive computation that automatically scales depth to match the complexity of each prediction step. Orthogonal to scaling model size and training data, LoopWM establishes iterative latent depth as a new scaling axis for world simulation, which might significantly push the community forward.
