# WeaveLA: Event Driven Cross-Subtask Latent Memory Weaving for Repetitive Robot Manipulation

arXiv: https://arxiv.org/abs/2606.17463 · HTML: https://mlsanity.com/paper/2606.17463/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Reasoning and chain-of-thought in VLA, one of 13 directions in Vision-language-action models.
- Builds on 34 of its 46 references that are in the map.
- First posted on arXiv 16 Jun 2026.

## Placed in

- Vision-language-action models / [Reasoning and chain-of-thought in VLA](https://mlsanity.com/vla/reasoning-and-chain-of-thought-in-vla/)

## Builds on (most cited first, 30 of 34)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Gemma 2: Improving Open Language Models at a Practical Size](https://mlsanity.com/paper/2408.00118/) (2024)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Root Mean Square Layer Normalization](https://mlsanity.com/paper/1910.07467/) (2019)
- [PaliGemma: A versatile 3B VLM for transfer](https://mlsanity.com/paper/2407.07726/) (2024)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [MemGen: Weaving Generative Latent Memory for Self-Evolving Agents](https://mlsanity.com/paper/2509.24704/) (2025)
- [Bottom-Up Skill Discovery from Unsegmented Demonstrations for Long-Horizon Robot Manipulation](https://mlsanity.com/paper/2109.13841/) (2021)
- [HiRT: Enhancing Robotic Control with Hierarchical Robot Transformers](https://mlsanity.com/paper/2410.05273/) (2024)
- [LTL2Action: Generalizing LTL Instructions for Multi-Task RL](https://mlsanity.com/paper/2102.06858/) (2021)
- [Counting Out Time: Class Agnostic Video Repetition Counting in the Wild](https://mlsanity.com/paper/2006.15418/) (2020)
- [LOTUS: Continual Imitation Learning for Robot Manipulation Through Unsupervised Skill Discovery](https://mlsanity.com/paper/2311.02058/) (2023)
- [MemER: Scaling Up Memory for Robot Control via Experience Retrieval](https://mlsanity.com/paper/2510.20328/) (2025)
- [RoboMME: Benchmarking and Understanding Memory for Robotic Generalist Policies](https://mlsanity.com/paper/2603.04639/) (2026)
- [Long-VLA: Unleashing Long-Horizon Capability of Vision Language Action Model for Robot Manipulation](https://mlsanity.com/paper/2508.19958/) (2025)
- [HAMLET: Switch your Vision-Language-Action Model into a History-Aware Policy](https://mlsanity.com/paper/2510.00695/) (2025)
- [ContextVLA: Vision-Language-Action Model with Amortized Multi-Frame Context](https://mlsanity.com/paper/2510.04246/) (2025)
- [ReMem-VLA: Empowering Vision-Language-Action Model with Memory via Dual-Level Recurrent Queries](https://mlsanity.com/paper/2603.12942/) (2026)
- [MAP-VLA: Memory-Augmented Prompting for Vision-Language-Action Model in Robotic Manipulation](https://mlsanity.com/paper/2511.09516/) (2025)
- [ReasonGrounder: LVLM-Guided Hierarchical Feature Splatting for Open-Vocabulary 3D Visual Grounding and Reasoning](https://mlsanity.com/paper/2503.23297/) (2025)
- [Your Vision-Language Model Can't Even Count to 20: Exposing the Failures of VLMs in Compositional Counting](https://mlsanity.com/paper/2510.04401/) (2025)
- [ActiveVLA: Injecting Active Perception into Vision-Language-Action Models for Precise 3D Robotic Manipulation](https://mlsanity.com/paper/2601.08325/) (2026)
- [BPP: Long-Context Robot Imitation Learning by Focusing on Key History Frames](https://mlsanity.com/paper/2602.15010/) (2026)
- [SeqVLA: Sequential Task Execution for Long-Horizon Manipulation with Completion-Aware Vision-Language-Action Model](https://mlsanity.com/paper/2509.14138/) (2025)
- [Every Shot Counts: Using Exemplars for Repetition Counting in Videos](https://mlsanity.com/paper/2403.18074/) (2024)
- [TriVLA: A Triple-System-Based Unified Vision-Language-Action Model with Episodic World Modeling for General Robot Control](https://mlsanity.com/paper/2507.01424/) (2025)

## Built on by (most cited first, 2 of 2)

- [SimpleMemVLA: A Simple but Effective Native-Video Memory for Vision-Language-Action Models](https://mlsanity.com/paper/2609.05533/) (2026)
- [Recompose and Refine Latent Reasoning Flows for Vision-Language-Action Models](https://mlsanity.com/paper/2610.12090/) (2026)

## Abstract (arXiv)

Repetitive tasks are common in real-world manipulation, yet current vision-language-action (VLA) policies remain unreliable for repeated actions. We present LoopVLA, a cross-subtask event-memory interface for looped task execution. Its central idea is to compress a just-completed subtask into memory for the next subtask's action expert, making completed execution available for subsequent repetition and stopping decisions. Learnable event latents query the closed segment's tokens, while action features query history and joint history--event context; the two action-side readouts are residually fused and injected directly into the action head. On a memory benchmark, LoopVLA achieves 80.22% success on the repetition task group with online subgoal prediction, bringing evaluation closer to realistic deployment while improving overall success over strong memory baselines.
