# Dehaze-GaussianImage: Zero-Shot Dehazing via Efficient 2D Gaussian Splatting Representation

arXiv: https://arxiv.org/abs/2606.16163 · HTML: https://mlsanity.com/paper/2606.16163/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 34 of its 53 references that are in the map.
- First posted on arXiv 15 Jun 2026.

## Builds on (most cited first, 30 of 34)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Contrastive Learning for Unpaired Image-to-Image Translation](https://mlsanity.com/paper/2007.15651/) (2020)
- [Benchmarking Single Image Dehazing and Beyond](https://mlsanity.com/paper/1712.04143/) (2017)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [DehazeNet: An End-to-End System for Single Image Haze Removal](https://mlsanity.com/paper/1601.07661/) (2016)
- [FFA-Net: Feature Fusion Attention Network for Single Image Dehazing](https://mlsanity.com/paper/1911.07559/) (2019)
- [GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models](https://mlsanity.com/paper/2310.08529/) (2023)
- [GridDehazeNet: Attention-Based Multi-Scale Network for Image Dehazing](https://mlsanity.com/paper/1908.03245/) (2019)
- [Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting](https://mlsanity.com/paper/2401.01339/) (2024)
- [GaussianPro: 3D Gaussian Splatting with Progressive Propagation](https://mlsanity.com/paper/2402.14650/) (2024)
- [CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians](https://mlsanity.com/paper/2404.01133/) (2024)
- [NH-HAZE: An Image Dehazing Benchmark with Non-Homogeneous Hazy and Haze-Free Images](https://mlsanity.com/paper/2005.03560/) (2020)
- [GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting](https://mlsanity.com/paper/2403.08551/) (2024)
- [Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives](https://mlsanity.com/paper/2412.00578/) (2024)
- [ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration](https://mlsanity.com/paper/2411.19548/) (2024)
- [Cycle-Dehaze: Enhanced CycleGAN for Single Image Dehazing](https://mlsanity.com/paper/1805.05308/) (2018)
- [You Only Look Yourself: Unsupervised and Untrained Single Image Dehazing Neural Network](https://mlsanity.com/paper/2006.16829/) (2020)
- [UCL-Dehaze: Towards Real-world Image Dehazing via Unsupervised Contrastive Learning](https://mlsanity.com/paper/2205.01871/) (2022)
- [GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolution](https://mlsanity.com/paper/2407.18046/) (2024)
- [Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction](https://mlsanity.com/paper/2412.04887/) (2024)
- [Large Images are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splatting](https://mlsanity.com/paper/2502.09039/) (2025)
- [Instant GaussianImage: A Generalizable and Self-Adaptive Image Representation via 2D Gaussian Splatting](https://mlsanity.com/paper/2506.23479/) (2025)
- [Exploiting Diffusion Prior for Real-World Image Dehazing with Unpaired Training](https://mlsanity.com/paper/2503.15017/) (2025)
- [Frequency Domain-Based Diffusion Model for Unpaired Image Dehazing](https://mlsanity.com/paper/2507.01275/) (2025)
- [When Schr"odinger Bridge Meets Real-World Image Dehazing with Unpaired Training](https://mlsanity.com/paper/2507.09524/) (2025)
- [SmokeSeer: 3D Gaussian Splatting for Smoke Removal and Scene Reconstruction](https://mlsanity.com/paper/2509.17329/) (2025)
- [LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splatting](https://mlsanity.com/paper/2601.15772/) (2026)
- [PMGS: Reconstruction of Projectile Motion Across Large Spatiotemporal Spans via 3D Gaussian Splatting](https://mlsanity.com/paper/2508.02660/) (2025)
- [GaussianVision: Vision-Language Alignment from Compressed Image Representations using 2D Gaussian Splatting](https://mlsanity.com/paper/2509.22615/) (2025)

## Abstract (arXiv)

Existing single image dehazing methods are often constrained by computational redundancy in pixel-level optimization and the lack of physical interpretability in implicit neural networks. These limitations hinder the balance between representation efficiency and reconstruction fidelity. To address these issues, we propose Dehaze-GaussianImage, the first zero-shot framework that introduces 2D Gaussian Splatting (2DGS) into the image dehazing domain to break the traditional pixel-grid processing paradigm. Distinct from static convolutional neural networks (CNNs) or Transformers, our approach models hazy images as continuous and dynamically evolvable anisotropic Gaussian fields. Specifically, we propose a novel reconstruction-decoupling zero-shot learning strategy that embeds the atmospheric scattering model into the Gaussian parameter space. This strategy drives Gaussian primitives to adaptively split, clone, and prune during optimization, achieving geometric-level decoupling of the transmission medium and clear textures. Furthermore, explicit structure-preserving constraints are introduced to suppress artifacts commonly caused by traditional physical priors. Experimental results demonstrate that the proposed method achieves state-of-the-art (SOTA) performance in a fully unsupervised manner with minimal parameters, highlighting the potential of explicit Gaussian representation for low-level vision tasks.
