# Knowledge-Based Zero-Replay Debugging of Multi-Agent LLM Traces

arXiv: https://arxiv.org/abs/2606.14805 · HTML: https://mlsanity.com/paper/2606.14805/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use.
- Builds on 23 of its 29 references that are in the map.
- First posted on arXiv 11 Jun 2026.

## Placed in

- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)

## Builds on (most cited first, 23 of 23)

- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Think you have Solved Question Answering? Try ARC, the AI2 Reasoning Challenge](https://mlsanity.com/paper/1803.05457/) (2018)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [HotpotQA: A Dataset for Diverse, Explainable Multi-hop Question Answering](https://mlsanity.com/paper/1809.09600/) (2018)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [CAMEL: Communicative Agents for "Mind" Exploration of Large Language Model Society](https://mlsanity.com/paper/2303.17760/) (2023)
- [Don't Give Me the Details, Just the Summary! Topic-Aware Convolutional Neural Networks for Extreme Summarization](https://mlsanity.com/paper/1808.08745/) (2018)
- [Did Aristotle Use a Laptop? A Question Answering Benchmark with Implicit Reasoning Strategies](https://mlsanity.com/paper/2101.02235/) (2021)
- [Scaling Monosemanticity: Extracting Interpretable Features from Claude 3 Sonnet](https://mlsanity.com/paper/2605.29358/) (2026)
- [Which Agent Causes Task Failures and When? On Automated Failure Attribution of LLM Multi-Agent Systems](https://mlsanity.com/paper/2505.00212/) (2025)
- [AgenTracer: Who Is Inducing Failure in the LLM Agentic Systems?](https://mlsanity.com/paper/2509.03312/) (2025)
- [TRAIL: Trace Reasoning and Agentic Issue Localization](https://mlsanity.com/paper/2505.08638/) (2025)
- [Interactive Debugging and Steering of Multi-Agent AI Systems](https://mlsanity.com/paper/2503.02068/) (2025)
- [Seeing the Whole Elephant: A Benchmark for Failure Attribution in LLM-based Multi-Agent Systems](https://mlsanity.com/paper/2604.22708/) (2026)
- [Reasoning Models Struggle to Control their Chains of Thought](https://mlsanity.com/paper/2603.05706/) (2026)
- [MASPrism: Lightweight Failure Attribution for Multi-Agent Systems Using Prefill-Stage Signals](https://mlsanity.com/paper/2605.07509/) (2026)
- [WhatIf: Interactive Exploration of LLM-Powered Social Simulations for Policy Reasoning](https://mlsanity.com/paper/2604.17615/) (2026)

## Built on by (most cited first, 2 of 2)

- [Adaptive Influence Graphs for Failure Attribution in Multi-Agent Systems](https://mlsanity.com/paper/2608.24361/) (2026)
- [Chronicle: Cut-Point Replay for Regression Testing of LLM Agents](https://mlsanity.com/paper/2609.20625/) (2026)

## Abstract (arXiv)

Reliable operation of multi-agent large language model (LLM) systems depends on debugging long execution traces, where the few causally decisive events are buried in unstructured logs of messages, routes, memory writes, and tool calls. The standard tool is counterfactual replay (rewind, edit, and re-run the trajectory to measure each event's effect), but its cost grows linearly with the number of candidate events, making exhaustive replay infeasible at scale. We frame trace debugging as a knowledge-based decision-support problem. Each trace is compiled into a structured event knowledge graph over routing, memory, tool-use, uncertainty, and latent evidence, and a calibrated predictor decides where a scarce replay budget should be spent. We do not propose a new replay oracle; we propose a method to predict its results without paying the replay cost. We formulate zero-replay counterfactual-effect prediction: given a trace under a fixed budget, predict which events the oracle would mark high-effect before any replay is performed. BranchPoint-Latent is a lightweight predictor over observable, structural, uncertainty, and latent features of the knowledge graph. Calibrated against a deterministic replay oracle across 37 trace families, a single learning-to-rank gradient-boosted predictor raises per-trace localization (Branch Recall@5) from 0.73 to 0.93 on held-out families at zero oracle-replay cost. Rather than claiming universal dominance, we characterize when cheap graph centrality suffices and when learned evidence is necessary. The result is an auditable, cost-efficient decision-support system for AI-reliability debugging, positioned explicitly on the cost-accuracy frontier with reproducible artifacts.
