# Spatio-Temporal Audio Language Modeling for Dynamic Sound Sources

arXiv: https://arxiv.org/abs/2606.14141 · HTML: https://mlsanity.com/paper/2606.14141/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 36 references that are in the map.
- First posted on arXiv 12 Jun 2026.

## Builds on (most cited first, 21 of 21)

- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation](https://mlsanity.com/paper/2211.06687/) (2022)
- [AST: Audio Spectrogram Transformer](https://mlsanity.com/paper/2104.01778/) (2021)
- [BEATs: Audio Pre-Training with Acoustic Tokenizers](https://mlsanity.com/paper/2212.09058/) (2022)
- [Clotho: An Audio Captioning Dataset](https://mlsanity.com/paper/1910.09387/) (2019)
- [Pengi: An Audio Language Model for Audio Tasks](https://mlsanity.com/paper/2305.11834/) (2023)
- [Audio Flamingo: A Novel Audio Language Model with Few-Shot Learning and Dialogue Abilities](https://mlsanity.com/paper/2402.01831/) (2024)
- [SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning](https://mlsanity.com/paper/2206.08312/) (2022)
- [Sound Event Localization and Detection of Overlapping Sources Using Convolutional Recurrent Neural Networks](https://mlsanity.com/paper/1807.00129/) (2018)
- [STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Events](https://mlsanity.com/paper/2306.09126/) (2023)
- [An Improved Event-Independent Network for Polyphonic Sound Event Localization and Detection](https://mlsanity.com/paper/2010.13092/) (2020)
- [Multi-ACCDOA: Localizing and Detecting Overlapping Sounds from the Same Class with Auxiliary Duplicating Permutation Invariant Training](https://mlsanity.com/paper/2110.07124/) (2021)
- [A Dataset of Reverberant Spatial Sound Scenes with Moving Sources for Sound Event Localization and Detection](https://mlsanity.com/paper/2006.01919/) (2020)
- [Can Large Language Models Understand Spatial Audio?](https://mlsanity.com/paper/2406.07914/) (2024)
- [Sound Event Detection and Localization with Distance Estimation](https://mlsanity.com/paper/2403.11827/) (2024)
- [OWL: Geometry-Aware Spatial Reasoning for Audio Large Language Models](https://mlsanity.com/paper/2509.26140/) (2025)
- [SPUR: A Plug-and-Play Framework for Integrating Spatial Audio Understanding and Reasoning into Large Audio-Language Models](https://mlsanity.com/paper/2511.06606/) (2025)
- [PSELDNets: Pre-trained Neural Networks on a Large-scale Synthetic Dataset for Sound Event Localization and Detection](https://mlsanity.com/paper/2411.06399/) (2024)
- [Sci-Phi: A Large Language Model Spatial Audio Descriptor](https://mlsanity.com/paper/2510.05542/) (2025)
- [Spatial Audio Question Answering and Reasoning on Dynamic Source Movements](https://mlsanity.com/paper/2602.16334/) (2026)

## Built on by (most cited first, 2 of 2)

- [Listen, See and Track: Spatio-Temporal Audio-Visual Sound Event Reasoning for Omni-Modal Language Models](https://mlsanity.com/paper/2608.09435/) (2026)
- [SAIL: Spatial Audio Intelligence with Large Language Models via Disentangled Acoustic-Spatial Encoding and Dual-Stream Q-Former](https://mlsanity.com/paper/2609.34347/) (2026)

## Abstract (arXiv)

Sound events are entities with semantic identities, locations, and trajectories, but current audio-language models usually reason about clips as global event content. Conversely, sound event localization models track source directions over time but offer limited semantic coverage for language reasoning. To address this gap, we introduce ST-AudioQA, a spatio-temporal audio QA dataset and benchmark built from first-order ambisonic (FOA) renderings of static and moving sound sources. Each scene provides source identity, activity, direction, distance, and motion metadata, enabling dense trajectory supervision and questions about what is sounding, where it is, how it moves, and how sources relate. We further propose ST-Audio Encoder, a time-resolved FOA audio encoder that learns event semantics together with source trajectories, and ST-AudioLM, which connects the audio tokens from the encoder to an LLM for spatio-temporal audio QA. Experiments show that this representation improves the semantic-localization tradeoff and yields stronger reasoning performance than static spatial and localization-oriented baselines.
