# ProPlay: Procedural World Models for Self-Evolving LLM Agents

arXiv: https://arxiv.org/abs/2606.12780 · HTML: https://mlsanity.com/paper/2606.12780/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 21 of its 47 references that are in the map.
- First posted on arXiv 11 Jun 2026.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)
- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)
- Synthetic data and self-improvement for LLMs / [Self-evolving LLM agents](https://mlsanity.com/synth/self-evolving-llm-agents/)

## Builds on (most cited first, 21 of 21)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [MemGPT: Towards LLMs as Operating Systems](https://mlsanity.com/paper/2310.08560/) (2023)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents](https://mlsanity.com/paper/2302.01560/) (2023)
- [Agent Q: Advanced Reasoning and Learning for Autonomous AI Agents](https://mlsanity.com/paper/2408.07199/) (2024)
- [A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems](https://mlsanity.com/paper/2508.07407/) (2025)
- [A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence](https://mlsanity.com/paper/2507.21046/) (2025)
- [AgentRouter: A Knowledge-Graph-Guided LLM Router for Collaborative Multi-Agent Question Answering](https://mlsanity.com/paper/2510.05445/) (2025)
- [Why Reasoning Fails to Plan: A Planning-Centric Analysis of Long-Horizon Decision Making in LLM Agents](https://mlsanity.com/paper/2601.22311/) (2026)
- [Explainable Reinforcement Learning via a Causal World Model](https://mlsanity.com/paper/2305.02749/) (2023)
- [A Survey of Weight Space Learning: Understanding, Representation, and Generation](https://mlsanity.com/paper/2603.10090/) (2026)
- [Plancraft: an evaluation dataset for planning with LLM agents](https://mlsanity.com/paper/2412.21033/) (2024)
- [Graph is a Substrate Across Data Modalities](https://mlsanity.com/paper/2601.22384/) (2026)
- [Same Signal, Opposite Meaning: Direction-Informed Adaptive Learning for LLM Agents](https://mlsanity.com/paper/2605.06908/) (2026)
- [Why Semantic Entropy Fails: Geometry-Aware and Calibrated Uncertainty for Policy Optimization](https://mlsanity.com/paper/2605.21801/) (2026)
- [Proteo-R1: Reasoning Foundation Models for De Novo Protein Design](https://mlsanity.com/paper/2605.02937/) (2026)
- [W2T: LoRA Weights Already Know What They Can Do](https://mlsanity.com/paper/2603.15990/) (2026)

## Built on by (most cited first, 2 of 2)

- [The Collaboration Tax: How Much LLM Multi-Agent Systems Pay to Coordinate](https://mlsanity.com/paper/2608.22152/) (2026)
- [EvoBelief: Falsifiable World Models for Self-Improving LLM Agents](https://mlsanity.com/paper/2610.12789/) (2026)

## Abstract (arXiv)

Self-evolving agents are expected to improve through interaction without external supervision, but this remains difficult in partially observable environments where agents must explore actively, learn from limited feedback, and decide when to trust prior experience. Existing LLM-agent methods often rely on memory or planning modules, yet they rarely close the loop between them to continually refine an internal understanding of environment dynamics. We introduce ProPlay, a procedural world model that supports procedure-level preplay, where agents can rehearse future procedural paths using the learned world knowledge. Rather than representing experience as isolated rules or low-level action constraints, ProPlay abstracts successful trajectories into procedures and organizes them in a procedure graph that captures causal transitions among task stages. Each transition is associated with a reliability record embedding to estimate its task-specific contribution from past outcomes. Before each episode, ProPlay simulates future procedural trajectories over known graph structures as structured soft guidance; after execution, it refines the graph using environment feedback. Experiments on public benchmarks show that ProPlay consistently improves environment understanding and self-evolution capability over strong baselines. Our code has been released in https://github.com/antman9914/proplay.
