# Efficient Multinomial Logistic Bandit via Frequent Directions

arXiv: https://arxiv.org/abs/2606.11968 · HTML: https://mlsanity.com/paper/2606.11968/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 28 references that are in the map.
- First posted on arXiv 10 Jun 2026.

## Builds on (most cited first, 15 of 15)

- [Instance-Wise Minimax-Optimal Algorithms for Logistic Bandits](https://mlsanity.com/paper/2010.12642/) (2020)
- [A Gang of Bandits](https://mlsanity.com/paper/1306.0811/) (2013)
- [Jointly Efficient and Optimal Algorithms for Logistic Bandits](https://mlsanity.com/paper/2201.01985/) (2022)
- [Frequent Directions : Simple and Deterministic Matrix Sketching](https://mlsanity.com/paper/1501.01711/) (2015)
- [Efficient Second Order Online Learning by Sketching](https://mlsanity.com/paper/1602.02202/) (2016)
- [An Efficient Algorithm For Generalized Linear Bandit: Online Stochastic Gradient Descent and Thompson Sampling](https://mlsanity.com/paper/2006.04012/) (2020)
- [Online Stochastic Linear Optimization under One-bit Feedback](https://mlsanity.com/paper/1509.07728/) (2015)
- [Improved Regret Bounds of (Multinomial) Logistic Bandits via Regret-to-Confidence-Set Conversion](https://mlsanity.com/paper/2310.18554/) (2023)
- [Generalized Linear Bandits: Almost Optimal Regret with One-Pass Update](https://mlsanity.com/paper/2507.11847/) (2025)
- [Improved Online Confidence Bounds for Multinomial Logistic Bandits](https://mlsanity.com/paper/2502.10020/) (2025)
- [Composite convex minimization involving self-concordant-like cost functions](https://mlsanity.com/paper/1502.01068/) (2015)
- [Efficient Linear Bandits through Matrix Sketching](https://mlsanity.com/paper/1809.11033/) (2018)
- [UCB-based Algorithms for Multinomial Logistic Regression Bandits](https://mlsanity.com/paper/2103.11489/) (2021)
- [Mixability made efficient: Fast online multiclass logistic regression](https://mlsanity.com/paper/2110.03960/) (2021)
- [Enjoying Non-linearity in Multinomial Logistic Bandits: A Minimax-Optimal Algorithm](https://mlsanity.com/paper/2507.05306/) (2025)

## Abstract (arXiv)

This paper studies efficient online algorithms for multinomial logistic bandits (MLogB), where the feedback distribution over K+1 outcomes follows a multinomial logistic model of d-dimensional action vectors. A representative UCB-type algorithm, OFUL-MLogB, achieves a regret bound of tildeO(Kd√T), but still requires O(K3d3) time and O(K2d2) space per round due to parameter estimation and optimistic reward construction, which is prohibitive in high-dimensional settings. To address this limitation, we propose EOFD-MLogB, which integrates frequent directions matrix sketching into OFUL-MLogB. By maintaining a low-rank SVD sketch of the accumulated Hessian, constrained online Newton updates in parameter estimation and Kd × K spectral-norm computations in the reward bonus are reduced to one-dimensional root-finding tasks and K × K eigenvalue computations, respectively. This yields dominant per-round time complexity O(Kd(m+K)2) and space complexity O(Kd(m+K)), where m ll d is the sketch size. We further prove a regret bound of tildeO(DeltaT(KdlnDeltaT+m)√T), where the sketching error factor DeltaT is controlled by the m-truncated spectral tail of the Hessian. Thus, when the Hessian is approximately low-rank, the regret is close to that of OFUL-MLogB. Experiments validate the computational efficiency and competitive performance.
