# ISE: An Execution-Grounded Recipe for Multi-Turn OS-Agent Trajectories

arXiv: https://arxiv.org/abs/2606.11520 · HTML: https://mlsanity.com/paper/2606.11520/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Tool learning and function calling, one of 16 directions in LLM agents and tool use.
- Builds on 25 of its 29 references that are in the map.
- First posted on arXiv 9 Jun 2026.

## Placed in

- LLM agents and tool use / [Tool learning and function calling](https://mlsanity.com/agents/tool-learning-and-function-calling/)

## Builds on (most cited first, 25 of 25)

- [Self-Instruct: Aligning Language Models with Self-Generated Instructions](https://mlsanity.com/paper/2212.10560/) (2022)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [Gorilla: Large Language Model Connected with Massive APIs](https://mlsanity.com/paper/2305.15334/) (2023)
- [WizardLM: Empowering large pre-trained language models to follow complex instructions](https://mlsanity.com/paper/2304.12244/) (2023)
- [AgentTuning: Enabling Generalized Agent Abilities for LLMs](https://mlsanity.com/paper/2310.12823/) (2023)
- [The Vendi Score: A Diversity Evaluation Metric for Machine Learning](https://mlsanity.com/paper/2210.02410/) (2022)
- [APIGen: Automated Pipeline for Generating Verifiable and Diverse Function-Calling Datasets](https://mlsanity.com/paper/2406.18518/) (2024)
- [APIGen-MT: Agentic Pipeline for Multi-Turn Data Generation via Simulated Agent-Human Interplay](https://mlsanity.com/paper/2504.03601/) (2025)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials](https://mlsanity.com/paper/2412.09605/) (2024)
- [AgentInstruct: Toward Generative Teaching with Agentic Flows](https://mlsanity.com/paper/2407.03502/) (2024)
- [TOUCAN: Synthesizing 1.5M Tool-Agentic Data from Real-World MCP Environments](https://mlsanity.com/paper/2510.01179/) (2025)
- [Mind the Sim2Real Gap in User Simulation for Agentic Tasks](https://mlsanity.com/paper/2603.11245/) (2026)
- [TaskCraft: Automated Generation of Agentic Tasks](https://mlsanity.com/paper/2506.10055/) (2025)
- [ToolMind Technical Report: A Large-Scale, Reasoning-Enhanced Tool-Use Dataset](https://mlsanity.com/paper/2511.15718/) (2025)
- [TermiGen: High-Fidelity Environment and Robust Trajectory Synthesis for Terminal Agents](https://mlsanity.com/paper/2602.07274/) (2026)
- [CLI-Gym: Scalable CLI Task Generation via Agentic Environment Inversion](https://mlsanity.com/paper/2602.10999/) (2026)
- [EnvFactory: Scaling Tool-Use Agents via Executable Environments Synthesis and Robust RL](https://mlsanity.com/paper/2605.18703/) (2026)
- [OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesis](https://mlsanity.com/paper/2604.15093/) (2026)
- [ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents](https://mlsanity.com/paper/2605.12481/) (2026)
- [Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining](https://mlsanity.com/paper/2605.14747/) (2026)
- [EigenData: A Self-Evolving Multi-Agent Platform for Function-Calling Data Synthesis, Auditing, and Repair](https://mlsanity.com/paper/2603.05553/) (2026)
- [Controllable and Verifiable Tool-Use Data Synthesis for Agentic Reinforcement Learning](https://mlsanity.com/paper/2604.09813/) (2026)
- [CoVe: Training Interactive Tool-Use Agents via Constraint-Guided Verification](https://mlsanity.com/paper/2603.01940/) (2026)

## Built on by (most cited first, 1 of 1)

- [Execution-First Synthetic Tool-Use Trace Generation for LLM Agents](https://mlsanity.com/paper/2607.29175/) (2026)

## Abstract (arXiv)

Training capable OS agents requires data that simultaneously captures structured user intents, multi-turn task delegation, and grounded tool execution--properties absent from existing datasets. We propose ISE (Intent -> Simulate -> Execute), a three-stage synthesis paradigm that addresses these gaps jointly. Stage 1 constructs roughly 50000 structured intents via a 4D framework (Persona x Domain x Task x Complexity); after deduplication the pool contains 43956 unique intents and attains a Vendi Score of 61.57 over the entire pool on mpnet-base-v2 embeddings (cosine kernel, q=1). Stage 2 drives multi-turn user-agent interaction through a role-locked user simulator that grounds each user turn in actual execution outcomes, producing 23132 complete trajectories averaging 8.12 user turns and 68.24 total dialogue turns. Stage 3 runs every tool call inside a live, isolated OS workspace, generating authentic failure-recovery dynamics instead of simulated responses. Fine-tuning on ISETrace improves ClawEval pass@1 from 19.3 to 37.7 using Qwen3-8B on agent tool-use tasks with a standard protocol. This result outperforms zero-shot GPT-4o and the larger Qwen3-32B base model which is four times bigger. An ablation on Stage 2 proves multi-turn simulation brings a large portion of the performance gain. We release all source code and dataset at https://github.com/Valiere01/ISE-Trace.
