# Bellman-Taylor Score Decoding for Markov Decision Processes with State-Dependent Feasible Action Sets

arXiv: https://arxiv.org/abs/2606.10979 · HTML: https://mlsanity.com/paper/2606.10979/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 21 of its 37 references that are in the map.
- First posted on arXiv 9 Jun 2026.

## Builds on (most cited first, 21 of 21)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [OptNet: Differentiable Optimization as a Layer in Neural Networks](https://mlsanity.com/paper/1703.00443/) (2017)
- [Differentiable Convex Optimization Layers](https://mlsanity.com/paper/1910.12430/) (2019)
- [Differentiation of Blackbox Combinatorial Solvers](https://mlsanity.com/paper/1912.02175/) (2019)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [A Closer Look at Invalid Action Masking in Policy Gradient Algorithms](https://mlsanity.com/paper/2006.14171/) (2020)
- [Deep Reinforcement Learning in Large Discrete Action Spaces](https://mlsanity.com/paper/1512.07679/) (2015)
- [MIPaaL: Mixed Integer Program as a Layer](https://mlsanity.com/paper/1907.05912/) (2019)
- [Action Branching Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1711.08946/) (2017)
- [Learning with Differentiable Perturbed Optimizers](https://mlsanity.com/paper/2002.08676/) (2020)
- [Learn What Not to Learn: Action Elimination with Deep Reinforcement Learning](https://mlsanity.com/paper/1809.02121/) (2018)
- [Learning Action Representations for Reinforcement Learning](https://mlsanity.com/paper/1902.00183/) (2019)
- [OptLayer - Practical Constrained Optimization for Deep Reinforcement Learning in the Real World](https://mlsanity.com/paper/1709.07643/) (2017)
- [Deep Reinforcement Learning in Parameterized Action Space](https://mlsanity.com/paper/1511.04143/) (2015)
- [Reinforcement Learning with Combinatorial Actions: An Application to Vehicle Routing](https://mlsanity.com/paper/2010.12001/) (2020)
- [HyAR: Addressing Discrete-Continuous Action Reinforcement Learning via Hybrid Action Representation](https://mlsanity.com/paper/2109.05490/) (2021)
- [Structured Reinforcement Learning for Combinatorial Decision-Making](https://mlsanity.com/paper/2505.19053/) (2025)
- [Deep Policy Iteration with Integer Programming for Inventory Management](https://mlsanity.com/paper/2112.02215/) (2021)
- [Reinforcement learning with combinatorial actions for coupled restless bandits](https://mlsanity.com/paper/2503.01919/) (2025)

## Abstract (arXiv)

Many Markov decision processes (MDPs) in operations research have feasible actions that are state dependent and defined implicitly by various operational constraints. These features make it difficult to use standard deep reinforcement learning (DRL) algorithms, whose action interfaces typically assume either a fixed finite action catalog or a simple Euclidean space. Motivated by a Taylor expansion of the optimal action-value function, we propose Bellman--Taylor score decoding, a framework that moves policy learning to a Euclidean score space while enforcing feasibility through an action decoder. The induced latent-score MDP then can be optimized by standard DRL algorithms without differentiating through the decoder. We provide a performance guarantee showing that the optimality gap of this approach decomposes into a structural approximation error and an algorithmic learning error. Lastly, we apply this framework to a queueing network control problem, where the policy essentially learns a state-dependent index-based dispatching rule. Numerical experiments show near-optimal performance in small instances and considerable improvements over benchmarks in larger systems.
