# GUI-AC: Enhancing Continual Learning in GUI Agents

arXiv: https://arxiv.org/abs/2606.10522 · HTML: https://mlsanity.com/paper/2606.10522/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 45 of its 47 references that are in the map.
- First posted on arXiv 9 Jun 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 45)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Face](https://mlsanity.com/paper/2303.17580/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [Visual-RFT: Visual Reinforcement Fine-Tuning](https://mlsanity.com/paper/2503.01785/) (2025)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [RL's Razor: Why Online Reinforcement Learning Forgets Less](https://mlsanity.com/paper/2509.04259/) (2025)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web](https://mlsanity.com/paper/2402.17553/) (2024)
- [PP-OCR: A Practical Ultra Lightweight OCR System](https://mlsanity.com/paper/2009.09941/) (2020)
- [UFO: A UI-Focused Agent for Windows OS Interaction](https://mlsanity.com/paper/2402.07939/) (2024)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners](https://mlsanity.com/paper/2504.14239/) (2025)
- [GUI Agents with Foundation Models: A Comprehensive Survey](https://mlsanity.com/paper/2411.04890/) (2024)
- [AutoGLM: Autonomous Foundation Agents for GUIs](https://mlsanity.com/paper/2411.00820/) (2024)
- [ScreenAI: A Vision-Language Model for UI and Infographics Understanding](https://mlsanity.com/paper/2402.04615/) (2024)
- [Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning](https://mlsanity.com/paper/2505.12370/) (2025)

## Built on by (most cited first, 1 of 1)

- [Selective Knowledge Control for Continual GUI Agent Learning over Application Streams](https://mlsanity.com/paper/2609.06530/) (2026)

## Abstract (arXiv)

Graphical User Interfaces (GUIs) serve as the dominant medium for human-computer interaction, yet building GUI agents that generalize across the vast diversity of real-world interface environments, with the same flexibility and robustness that humans naturally exhibit, remains unsolved. Notably, GUI data are inherently non-stationary: the continual emergence of previously unseen interface instances (e.g., novel domains and resolutions) induces persistent distribution shifts, significantly impeding the continual learning of existing GUI agents. Reinforcement fine-tuning (RFT) has attracted considerable attention as a promising approach. Nevertheless, RFT exhibits pronounced instability in its grounding capability, manifested as sharp reward discontinuities and high-variance oscillations. The imbalanced distribution of rollout outcomes introduces substantial noise into advantage estimation, leading to policy overconfidence. The fixed clipping bound suppresses the increase in policy probabilities needed to adapt to new distributions, leading to a collapse in exploration capacity. To address these challenges, we propose GUI-AC, a method that enhances the continual learning capability of GUI agents. GUI-AC introduces grounding certainty to support two core mechanisms: (i) Adaptive Advantage, which down-weights noisy advantage estimates to prevent policy overconfidence; and (ii) Dynamic Clipping, which relaxes the clipping bound to encourage exploration range. Extensive experiments show that these mechanisms jointly improve performance, enabling our method to surpass state-of-the-art baselines. Code is available anonymously at https://github.com/Can-Lin/GUI-AC.
