# Resource-aware Computation-Communication Overlap for multi-GPU ML Workloads

arXiv: https://arxiv.org/abs/2606.09200 · HTML: https://mlsanity.com/paper/2606.09200/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 21 references that are in the map.
- First posted on arXiv 8 Jun 2026.

## Builds on (most cited first, 11 of 11)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [NanoFlow: Towards Optimal Large Language Model Serving Throughput](https://mlsanity.com/paper/2408.12757/) (2024)
- [FLUX: Fast Software-based Communication Overlap On GPUs Through Kernel Fusion](https://mlsanity.com/paper/2406.06858/) (2024)
- [Comet: Fine-grained Computation-communication Overlapping for Mixture-of-Experts](https://mlsanity.com/paper/2502.19811/) (2025)
- [Breaking the Computation and Communication Abstraction Barrier in Distributed Machine Learning Workloads](https://mlsanity.com/paper/2105.05720/) (2021)
- [TileLink: Generating Efficient Compute-Communication Overlapping Kernels using Tile-Centric Primitives](https://mlsanity.com/paper/2503.20313/) (2025)
- [Lancet: Accelerating Mixture-of-Experts Training via Whole Graph Computation-Communication Overlapping](https://mlsanity.com/paper/2404.19429/) (2024)
- [T3: Transparent Tracking & Triggering for Fine-grained Overlap of Compute & Collectives](https://mlsanity.com/paper/2401.16677/) (2024)
- [Optimizing Distributed ML Communication with Fused Computation-Collective Operations](https://mlsanity.com/paper/2305.06942/) (2023)
- [Efficient and Adaptable Overlapping for Computation and Communication via Signaling and Reordering](https://mlsanity.com/paper/2504.19519/) (2025)
- [Runtime Concurrency Control and Operation Scheduling for High Performance Neural Network Training](https://mlsanity.com/paper/1810.08955/) (2018)

## Abstract (arXiv)

The rapid growth of large-scale machine learning (ML) has made distributed training across multiple GPUs a fundamental component of modern ML systems. As model sizes and computational throughput continue to increase, communication overhead has become a dominant bottleneck in multi-GPU training, particularly when computation and communication are executed sequentially. This work explores concurrent execution of computation and collective communication using two portable runtime controls: shared-memory-driven occupancy shaping for computation kernels and elevated scheduling priority for communication kernels. Our approach regulates computation-kernel residency through per-block shared-memory allocation, leaving sufficient on-chip resources for communication kernels to make progress. In addition, assigning higher priority to communication streams ensures steady communication progress once resources become available. Experiments on NVIDIA A40, A100, H100, and AMD MI250X GPUs demonstrate that the proposed method enables effective computation-communication overlap and reduces total execution time by up to 25.5 percent, without modifying vendor libraries or kernel implementations.
