# A Geometric Framework for Absolute Pose and Velocity Estimation with Event Cameras

arXiv: https://arxiv.org/abs/2606.09139 · HTML: https://mlsanity.com/paper/2606.09139/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 21 of its 56 references that are in the map.
- First posted on arXiv 8 Jun 2026.

## Builds on (most cited first, 21 of 21)

- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [A Unifying Contrast Maximization Framework for Event Cameras, with Applications to Motion, Depth, and Optical Flow Estimation](https://mlsanity.com/paper/1804.01306/) (2018)
- [Ultimate SLAM? Combining Events, Images, and IMU for Robust Visual SLAM in HDR and High Speed Scenarios](https://mlsanity.com/paper/1709.06310/) (2017)
- [Event-aided Direct Sparse Odometry](https://mlsanity.com/paper/2204.07640/) (2022)
- [CMax-SLAM: Event-based Rotational-Motion Bundle Adjustment and SLAM System using Contrast Maximization](https://mlsanity.com/paper/2403.08119/) (2024)
- [Line-based 6-DoF Object Pose Estimation and Tracking With an Event Camera](https://mlsanity.com/paper/2408.03225/) (2024)
- [IDOL: A Framework for IMU-DVS Odometry using Lines](https://mlsanity.com/paper/2008.05749/) (2020)
- [1000x Faster Camera and Machine Vision with Ordinary Devices](https://mlsanity.com/paper/2201.09302/) (2022)
- [LuvHarris: A Practical Corner Detector for Event-cameras](https://mlsanity.com/paper/2105.11443/) (2021)
- [Microsaccade-inspired Event Camera for Robotics](https://mlsanity.com/paper/2405.17769/) (2024)
- [ESVO2: Direct Visual-Inertial Odometry with Stereo Event Cameras](https://mlsanity.com/paper/2410.09374/) (2024)
- [Event-based Visual Inertial Velometer](https://mlsanity.com/paper/2311.18189/) (2023)
- [Affine Correspondences between Multi-Camera Systems for Relative Pose Estimation](https://mlsanity.com/paper/2306.12996/) (2023)
- [A 5-Point Minimal Solver for Event Camera Relative Motion Estimation](https://mlsanity.com/paper/2309.17054/) (2023)
- [Motion and Structure from Event-based Normal Flow](https://mlsanity.com/paper/2407.12239/) (2024)
- [Continuous Event-Line Constraint for Closed-Form Velocity Initialization](https://mlsanity.com/paper/2109.04313/) (2021)
- [An N-Point Linear Solver for Line and Motion Estimation with Event Cameras](https://mlsanity.com/paper/2404.00842/) (2024)
- [Full-DoF Egomotion Estimation for Event Cameras Using Geometric Solvers](https://mlsanity.com/paper/2503.03307/) (2025)
- [Camera Pose Estimation from Lines using Pl"ucker Coordinates](https://mlsanity.com/paper/1608.02824/) (2016)
- [A Pose-only Geometric Constraint for Multi-Camera Pose Adjustment](https://mlsanity.com/paper/2604.23704/) (2026)

## Abstract (arXiv)

Despite the rapid advancements in event-based motion estimation, current geometric methods primarily focus on velocity estimation. However, absolute pose estimation, which is equally crucial for key applications such as robotic navigation and augmented reality, remains relatively underexplored. Consequently, the simultaneous recovery of absolute pose and velocity from event streams remains an open and challenging problem. To address this gap, we propose a geometric framework for absolute pose and velocity estimation by leveraging 3D lines in the scene and the events they trigger. At the core of the framework lie two key geometric constraints: the orthogonality between a 3D line and the normal vector of its corresponding event plane, and the collinearity of an event with the 2D projection of its associated line. Based on these constraints, we present both linear and polynomial solvers for absolute pose estimation. The former enables efficient computation, while the latter provides a globally optimal solution for rotation. For velocity estimation, we develop an efficient linear solver and a more accurate optimization-based solver to recover both angular and linear velocities. Notably, our methods require a minimum of three event-line correspondences to determine the 6-DoF absolute pose or velocities independently. Extensive experiments in simulation and on real-world datasets demonstrate that our methods achieve state-of-the-art performance, with significant improvements in accuracy and computational efficiency compared to existing methods. The demo code is publicly available at https://github.com/Zibin6/EventPoseVelocity.
