# G2G: Exploiting Intra-Group Geometry for Inter-Group Pose Estimation

arXiv: https://arxiv.org/abs/2606.08284 · HTML: https://mlsanity.com/paper/2606.08284/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 36 references that are in the map.
- First posted on arXiv 6 Jun 2026.

## Builds on (most cited first, 30 of 30)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass](https://mlsanity.com/paper/2501.13928/) (2025)
- [π3: Permutation-Equivariant Visual Geometry Learning](https://mlsanity.com/paper/2507.13347/) (2025)
- [MapAnything: Universal Feed-Forward Metric 3D Reconstruction](https://mlsanity.com/paper/2509.13414/) (2025)
- [RoMa: Robust Dense Feature Matching](https://mlsanity.com/paper/2305.15404/) (2023)
- [MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motion](https://mlsanity.com/paper/2409.19152/) (2024)
- [MUSt3R: Multi-view Network for Stereo 3D Reconstruction](https://mlsanity.com/paper/2503.01661/) (2025)
- [VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold](https://mlsanity.com/paper/2505.12549/) (2025)
- [Efficient LoFTR: Semi-Dense Local Feature Matching with Sparse-Like Speed](https://mlsanity.com/paper/2403.04765/) (2024)
- [SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos](https://mlsanity.com/paper/2412.09401/) (2024)
- [Reloc3r: Large-Scale Training of Relative Camera Pose Regression for Generalizable, Fast, and Accurate Visual Localization](https://mlsanity.com/paper/2412.08376/) (2024)
- [Kimera-Multi: Robust, Distributed, Dense Metric-Semantic SLAM for Multi-Robot Systems](https://mlsanity.com/paper/2106.14386/) (2021)
- [RoMa v2: Harder Better Faster Denser Feature Matching](https://mlsanity.com/paper/2511.15706/) (2025)
- [Light3R-SfM: Towards Feed-forward Structure-from-Motion](https://mlsanity.com/paper/2501.14914/) (2025)
- [LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstruction](https://mlsanity.com/paper/2604.14141/) (2026)
- [TartanGround: A Large-Scale Dataset for Ground Robot Perception and Navigation](https://mlsanity.com/paper/2505.10696/) (2025)
- [DOOR-SLAM: Distributed, Online, and Outlier Resilient SLAM for Robotic Teams](https://mlsanity.com/paper/1909.12198/) (2019)
- [LoMa: Local Feature Matching Revisited](https://mlsanity.com/paper/2604.04931/) (2026)
- [ROMAN: Open-Set Object Map Alignment for Robust View-Invariant Global Localization](https://mlsanity.com/paper/2410.08262/) (2024)
- [CoViS-Net: A Cooperative Visual Spatial Foundation Model for Multi-Robot Applications](https://mlsanity.com/paper/2405.01107/) (2024)

## Built on by (most cited first, 1 of 1)

- [StreamRig: Exploiting Intra-Rig Geometry for Streaming Multi-Camera Odometry](https://mlsanity.com/paper/2609.40244/) (2026)

## Abstract (arXiv)

Recovering the relative 6-DoF pose between two image groups underlies cross-sequence relocalization and multi-camera rig odometry. Each group carries known intra-group geometry from visual odometry or rig calibration, and pretrained multi-view backbones already fuse such geometry into visual features. Yet current models treat all views as an unstructured set, leaving cross-group reasoning as the missing piece. We introduce G2G, which keeps the foundation model entirely frozen and adds three lightweight trainable modules to bridge the two groups: a perceiver resampler, a cross-group bridge with merged self-attention, and a multi-frame pose head. The trainable footprint totals about 32M parameters, under 6% of the full model, and is supervised only by relative poses. Across four datasets that span indoor and outdoor simulation, real-world cross-season capture, and zero-shot sim-to-real transfer, G2G attains state-of-the-art accuracy on both tasks, while trainable baselines are retrained with their original supervision. Code and visualizations: https://github.com/WeiYuFei0217/G2G.
