# Continual Quadruped Robots Coordination via Semantic Skill Discovery

arXiv: https://arxiv.org/abs/2606.08102 · HTML: https://mlsanity.com/paper/2606.08102/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 42 of its 52 references that are in the map.
- First posted on arXiv 6 Jun 2026.

## Builds on (most cited first, 30 of 42)

- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Gradient Episodic Memory for Continual Learning](https://mlsanity.com/paper/1706.08840/) (2017)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Memory Aware Synapses: Learning what (not) to forget](https://mlsanity.com/paper/1711.09601/) (2017)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [A Comprehensive Survey of Continual Learning: Theory, Method and Application](https://mlsanity.com/paper/2302.00487/) (2023)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [Deep Decentralized Multi-task Multi-Agent Reinforcement Learning under Partial Observability](https://mlsanity.com/paper/1703.06182/) (2017)
- [Loss of Plasticity in Continual Deep Reinforcement Learning](https://mlsanity.com/paper/2303.07507/) (2023)
- [Continual World: A Robotic Benchmark For Continual Reinforcement Learning](https://mlsanity.com/paper/2105.10919/) (2021)
- [Learning and Retrieval from Prior Data for Skill-based Imitation Learning](https://mlsanity.com/paper/2210.11435/) (2022)
- [LOTUS: Continual Imitation Learning for Robot Manipulation Through Unsupervised Skill Discovery](https://mlsanity.com/paper/2311.02058/) (2023)
- [Open-environment Machine Learning](https://mlsanity.com/paper/2206.00423/) (2022)
- [Same State, Different Task: Continual Reinforcement Learning without Interference](https://mlsanity.com/paper/2106.02940/) (2021)
- [A Survey of Progress on Cooperative Multi-agent Reinforcement Learning in Open Environment](https://mlsanity.com/paper/2312.01058/) (2023)
- [Multi-agent Embodied AI: Advances and Future Directions](https://mlsanity.com/paper/2505.05108/) (2025)
- [Continual Learning with Scaled Gradient Projection](https://mlsanity.com/paper/2302.01386/) (2023)
- [Disentangling Transfer in Continual Reinforcement Learning](https://mlsanity.com/paper/2209.13900/) (2022)
- [Mitigating Plasticity Loss in Continual Reinforcement Learning by Reducing Churn](https://mlsanity.com/paper/2506.00592/) (2025)
- [Action Semantics Network: Considering the Effects of Actions in Multiagent Systems](https://mlsanity.com/paper/1907.11461/) (2019)

## Abstract (arXiv)

Multi-quadruped coordination has attracted increasing attention due to its enhanced payload capacity, broader contact coverage, and improved adaptability to challenging tasks. Existing methods for multi-quadruped manipulation typically focus on predefined or closed task families, often relying on multi-agent reinforcement learning (MARL) to train task-specific coordination policies. However, such methods struggle in open-ended continual learning settings, where tasks arrive sequentially and robots are expected to acquire new coordination skills while reusing previously learned ones without catastrophic forgetting. To address this challenge, we propose Conquer, a semantic skill-library framework that formulates continual multi-quadruped coordination as a retrieve-adapt-update process. First, to accommodate varying team sizes across tasks, we design a team-structured Self-Allies-Goal (SAG) backbone that supports variable-cardinality robot teams by explicitly modeling each robot's own state, teammate context, and task goal. For each incoming task, Conquer constructs a task-level semantic descriptor from pre-execution information and retrieves a relevant skill from the library for adaptation. After successful execution, Conquer updates the skill library by extracting trajectory-level semantic descriptors and organizing them according to semantic distance, thereby enabling continual skill accumulation and cross-task knowledge transfer. Simulation experiments show that Conquer achieves a final average success rate of 95.6%, demonstrating strong forward transfer and negligible catastrophic forgetting. Real-world rollouts on Unitree Go2 teams further validate the deployment feasibility of Conquer for practical multi-quadruped coordination. Simulation and real-robot demonstration videos are available at: https://conquer-project.pages.dev/.
