# Crayotter: Traceable Multi-Agent Workflows for Long-Form Video Editing

arXiv: https://arxiv.org/abs/2606.07636 · HTML: https://mlsanity.com/paper/2606.07636/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 27 references that are in the map.
- First posted on arXiv 31 May 2026.

## Builds on (most cited first, 18 of 18)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation](https://mlsanity.com/paper/2308.08155/) (2023)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [VideoDirectorGPT: Consistent Multi-scene Video Generation via LLM-Guided Planning](https://mlsanity.com/paper/2309.15091/) (2023)
- [FIFO-Diffusion: Generating Infinite Videos from Text without Training](https://mlsanity.com/paper/2405.11473/) (2024)
- [Long Context Tuning for Video Generation](https://mlsanity.com/paper/2503.10589/) (2025)
- [One-Minute Video Generation with Test-Time Training](https://mlsanity.com/paper/2504.05298/) (2025)
- [Automated Movie Generation via Multi-Agent CoT Planning](https://mlsanity.com/paper/2503.07314/) (2025)
- [DreamStory: Open-Domain Story Visualization by LLM-Guided Multi-Subject Consistent Diffusion](https://mlsanity.com/paper/2407.12899/) (2024)
- [Mind the Time: Temporally-Controlled Multi-Event Video Generation](https://mlsanity.com/paper/2412.05263/) (2024)
- [FilmAgent: A Multi-Agent Framework for End-to-End Film Automation in Virtual 3D Spaces](https://mlsanity.com/paper/2501.12909/) (2025)
- [MM-StoryAgent: Immersive Narrated Storybook Video Generation with a Multi-Agent Paradigm across Text, Image and Audio](https://mlsanity.com/paper/2503.05242/) (2025)
- [AniMaker: Multi-Agent Animated Storytelling with MCTS-Driven Clip Generation](https://mlsanity.com/paper/2506.10540/) (2025)
- [DeepPresenter: Environment-Grounded Reflection for Agentic Presentation Generation](https://mlsanity.com/paper/2602.22839/) (2026)
- [Story-Iter: A Training-free Iterative Paradigm for Long Story Visualization](https://mlsanity.com/paper/2410.06244/) (2024)
- [DIRECT: Video Mashup Creation via Hierarchical Multi-Agent Planning and Intent-Guided Editing](https://mlsanity.com/paper/2604.04875/) (2026)
- [CutClaw: Agentic Hours-Long Video Editing via Music Synchronization](https://mlsanity.com/paper/2603.29664/) (2026)
- [A Benchmark and Multi-Agent System for Instruction-driven Cinematic Video Compilation](https://mlsanity.com/paper/2604.10456/) (2026)

## Built on by (most cited first, 1 of 1)

- [Crayotter: Learning Long-Horizon Video Editing Agents via Group-Relative Preference Backpropagation](https://mlsanity.com/paper/2608.02694/) (2026)

## Abstract (arXiv)

Long-form video editing over heterogeneous footage requires agents to coordinate source selection, multimodal analysis, timeline construction, narration and subtitle alignment, rendering, and revision while exposing intermediate state for inspection and repair. We present Crayotter, an open-source multimodal multi-agent demo system for prompt-driven long-form video editing. Crayotter organizes production around coverage-aware material preparation, artifact-grounded editing research, and tool-grounded timeline execution. Across these stages, retrieval reports, video analyses, editing blueprints, scheduler events, tool calls, intermediate renders, and final exports are treated as first-class artifacts rather than hidden transient state. The workbench supports local assets, agent-assisted retrieval, progress monitoring, artifact preview, failure diagnosis, interrupted-job resumption, and resource-aware asynchronous execution for long-running workflows. In a 23-theme evaluation, Crayotter achieves the highest human overall score (3.40/5) among the compared systems, with its largest margins in theme alignment, narrative coherence, and editing smoothness. These results show that long-horizon video editing agents can be made traceable, inspectable, and practically controllable through observable production artifacts. Code, traces, and examples are publicly available at https://github.com/idwts/Crayotter.
