# Beyond Rubrics: Exploration-Guided Evaluation Skills for Reward Modeling

arXiv: https://arxiv.org/abs/2606.07040 · HTML: https://mlsanity.com/paper/2606.07040/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reward hacking and misspecification, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 33 of its 46 references that are in the map.
- First posted on arXiv 5 Jun 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward hacking and misspecification](https://mlsanity.com/alignment/reward-hacking-and-misspecification/)

## Builds on (most cited first, 30 of 33)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [Prometheus 2: An Open Source Language Model Specialized in Evaluating Other Language Models](https://mlsanity.com/paper/2405.01535/) (2024)
- [HealthBench: Evaluating Large Language Models Towards Improved Human Health](https://mlsanity.com/paper/2505.08775/) (2025)
- [Rubrics as Rewards: Reinforcement Learning Beyond Verifiable Domains](https://mlsanity.com/paper/2507.17746/) (2025)
- [PaperBench: Evaluating AI's Ability to Replicate AI Research](https://mlsanity.com/paper/2504.01848/) (2025)
- [JudgeBench: A Benchmark for Evaluating LLM-based Judges](https://mlsanity.com/paper/2410.12784/) (2024)
- [SkillsBench: Benchmarking How Well Agent Skills Work Across Diverse Tasks](https://mlsanity.com/paper/2602.12670/) (2026)
- [SkillRL: Evolving Agents via Recursive Skill-Augmented Reinforcement Learning](https://mlsanity.com/paper/2602.08234/) (2026)
- [Trace2Skill: Distill Trajectory-Local Lessons into Transferable Agent Skills](https://mlsanity.com/paper/2603.25158/) (2026)
- [RM-Bench: Benchmarking Reward Models of Language Models with Subtlety and Style](https://mlsanity.com/paper/2410.16184/) (2024)
- [RM-R1: Reward Modeling as Reasoning](https://mlsanity.com/paper/2505.02387/) (2025)
- [RewardBench 2: Advancing Reward Model Evaluation](https://mlsanity.com/paper/2506.01937/) (2025)
- [MemSkill: Learning and Evolving Memory Skills for Self-Evolving Agents](https://mlsanity.com/paper/2602.02474/) (2026)
- [EvolveR: Self-Evolving LLM Agents through an Experience-Driven Lifecycle](https://mlsanity.com/paper/2510.16079/) (2025)
- [OpenRubrics: Towards Scalable Synthetic Rubric Generation for Reward Modeling and LLM Alignment](https://mlsanity.com/paper/2510.07743/) (2025)
- [CoEvoSkills: Self-Evolving Agent Skills via Co-Evolutionary Verification](https://mlsanity.com/paper/2604.01687/) (2026)
- [ResearchRubrics: A Benchmark of Prompts and Rubrics For Evaluating Deep Research Agents](https://mlsanity.com/paper/2511.07685/) (2025)
- [SkillX: Automatically Constructing Skill Knowledge Bases for Agents](https://mlsanity.com/paper/2604.04804/) (2026)
- [XSkill: Continual Learning from Experience and Skills in Multimodal Agents](https://mlsanity.com/paper/2603.12056/) (2026)
- [Baichuan-M2: Scaling Medical Capability with Large Verifier System](https://mlsanity.com/paper/2509.02208/) (2025)
- [Alternating Reinforcement Learning for Rubric-Based Reward Modeling in Non-Verifiable LLM Post-Training](https://mlsanity.com/paper/2602.01511/) (2026)
- [AdvancedIF: Rubric-Based Benchmarking and Reinforcement Learning for Advancing LLM Instruction Following](https://mlsanity.com/paper/2511.10507/) (2025)
- [SkillOS: Learning Skill Curation for Self-Evolving Agents](https://mlsanity.com/paper/2605.06614/) (2026)
- [Dynamic Dual-Granularity Skill Bank for Agentic RL](https://mlsanity.com/paper/2603.28716/) (2026)
- [RubricBench: Aligning Model-Generated Rubrics with Human Standards](https://mlsanity.com/paper/2603.01562/) (2026)
- [SkillOrchestra: Learning to Route Agents via Skill Transfer](https://mlsanity.com/paper/2602.19672/) (2026)

## Abstract (arXiv)

Open-ended reward modeling requires judges that can follow subtle, domain-specific preferences when verifiable answers are unavailable. Existing rubric-based methods often address this by generating criteria online for each query, but the extra generation step can add inference overhead and produce rigid or misaligned guidance. We introduce Eval-Skill, an exploration-guided method that synthesizes reusable evaluation skills for reward modeling and reframes reward guidance as context evolution rather than parameter training or per-query rubric generation. Using only 100 cases per domain for skill evolution, Eval-Skill synthesizes reusable domain-level evaluation skills through two progressive stages, workflow generation followed by principle generation, with exploration and selection interleaved across both stages. Once generated, a skill is directly injected into the judge context. Across multiple RM benchmarks, Eval-Skill consistently improves diverse judge backbones; on RewardBench 2, it yields significant gains over vanilla judging for each main backbone (+13.44% for Qwen3-8B, and 18.51% for DeepSeek-V4-Flash). Further analyses of evolution-time scaling, generalizability, and transferability show that compact evaluation skills offer an efficient new paradigm for LLM-based evaluation. Code is available at https://github.com/xing-stellus-yue/Eval-Skill.
