# Modeling U.S. Attitudes Toward China via an Event-Steered Multi-Agent Simulator

arXiv: https://arxiv.org/abs/2606.06971 · HTML: https://mlsanity.com/paper/2606.06971/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 21 of its 43 references that are in the map.
- First posted on arXiv 5 Jun 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 21 of 21)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [Out of One, Many: Using Language Models to Simulate Human Samples](https://mlsanity.com/paper/2209.06899/) (2022)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [Social Simulacra: Creating Populated Prototypes for Social Computing Systems](https://mlsanity.com/paper/2208.04024/) (2022)
- [S3: Social-network Simulation System with Large Language Model-Empowered Agents](https://mlsanity.com/paper/2307.14984/) (2023)
- [AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society](https://mlsanity.com/paper/2502.08691/) (2025)
- [Simulating Opinion Dynamics with Networks of LLM-based Agents](https://mlsanity.com/paper/2311.09618/) (2023)
- [War and Peace (WarAgent): Large Language Model-based Multi-Agent Simulation of World Wars](https://mlsanity.com/paper/2311.17227/) (2023)
- [OASIS: Open Agent Social Interaction Simulations with One Million Agents](https://mlsanity.com/paper/2411.11581/) (2024)
- [Unveiling the Truth and Facilitating Change: Towards Agent-based Large-scale Social Movement Simulation](https://mlsanity.com/paper/2402.16333/) (2024)
- [Simulating Social Media Using Large Language Models to Evaluate Alternative News Feed Algorithms](https://mlsanity.com/paper/2310.05984/) (2023)
- [From Skepticism to Acceptance: Simulating the Attitude Dynamics Toward Fake News](https://mlsanity.com/paper/2403.09498/) (2024)
- [GenSim: A General Social Simulation Platform with Large Language Model based Agents](https://mlsanity.com/paper/2410.04360/) (2024)
- [Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacy](https://mlsanity.com/paper/2407.06813/) (2024)
- [ElectionSim: Massive Population Election Simulation Powered by Large Language Model Driven Agents](https://mlsanity.com/paper/2410.20746/) (2024)
- [DynamiX: Large-Scale Dynamic Social Network Simulator](https://mlsanity.com/paper/2507.19929/) (2025)
- [GASim: A Graph-Accelerated Hybrid Framework for Social Simulation](https://mlsanity.com/paper/2605.07692/) (2026)
- [Debiasing International Attitudes: LLM Agents for Simulating US-China Perception Changes](https://mlsanity.com/paper/2508.08837/) (2025)
- [CyberJurors: A Multi-Agent Simulation Task for E-Commerce Disputes Verdict](https://mlsanity.com/paper/2605.28369/) (2026)

## Abstract (arXiv)

Understanding the dynamic evolution of opinions, such as U.S. public attitudes toward China, is essential for assessing geopolitical risks. However, existing LLM-based multiagent simulators predominantly rely on static rules and fixed datasets, limiting their ability to capture the dynamic, event-driven nature of macro-level opinion shifts in real-world settings. To address this limitation, we propose an Event-Steered Multi-Agent Simulator (ES-MAS), in which significant events and daily news continuously drive opinion evolution through dynamic interactions among agents. We first construct the China-U.S. Relation Evolution (CURE) dataset, covering 20 quarters from 2021 to 2025, including 258 major events and over 14,000 daily news articles, and providing a comprehensive temporal foundation for modeling opinion dynamics. Building upon the CURE dataset, we propose a Dual-Stream Data Integration Engine (DSDIE) that aligns simulations with historical timelines via macro-level events while enabling personalized information exposure based on individual agent profiles and contextual signals. Furthermore, we design a News-Driven Dynamic Interaction (NDDI) module, which adaptively groups agents with shared news interests into localized interaction contexts, facilitating bottom-up consensus formation while mitigating the risk of isolated information cocoons. Experimental results on the CURE dataset demonstrate that ES-MAS substantially outperforms existing simulators in reproducing real-world historical trends, offering a scalable and effective framework for modeling dynamic opinion evolution.
