# ChronoForest: Closed-Loop Multi-Tree Diffusion Planning for Efficient Bridge Search and Route Composition

arXiv: https://arxiv.org/abs/2606.06618 · HTML: https://mlsanity.com/paper/2606.06618/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 33 references that are in the map.
- First posted on arXiv 4 Jun 2026.

## Builds on (most cited first, 29 of 29)

- [Diffusion Posterior Sampling for General Noisy Inverse Problems](https://mlsanity.com/paper/2209.14687/) (2022)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Universal Guidance for Diffusion Models](https://mlsanity.com/paper/2302.07121/) (2023)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learning](https://mlsanity.com/paper/2304.01203/) (2023)
- [Foundation Policies with Hilbert Representations](https://mlsanity.com/paper/2402.15567/) (2024)
- [Simple Hierarchical Planning with Diffusion](https://mlsanity.com/paper/2401.02644/) (2024)
- [Learning Temporal Distances: Contrastive Successor Features Can Provide a Metric Structure for Decision-Making](https://mlsanity.com/paper/2406.17098/) (2024)
- [Generative Trajectory Stitching through Diffusion Composition](https://mlsanity.com/paper/2503.05153/) (2025)
- [Adaptive Online Replanning with Diffusion Models](https://mlsanity.com/paper/2310.09629/) (2023)
- [Monte Carlo Tree Diffusion for System 2 Planning](https://mlsanity.com/paper/2502.07202/) (2025)
- [Improved Representation of Asymmetrical Distances with Interval Quasimetric Embeddings](https://mlsanity.com/paper/2211.15120/) (2022)
- [Offline Goal-conditioned Reinforcement Learning with Quasimetric Representations](https://mlsanity.com/paper/2509.20478/) (2025)
- [TLDR: Unsupervised Goal-Conditioned RL via Temporal Distance-Aware Representations](https://mlsanity.com/paper/2407.08464/) (2024)
- [Metric Residual Networks for Sample Efficient Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2208.08133/) (2022)
- [State-Covering Trajectory Stitching for Diffusion Planners](https://mlsanity.com/paper/2506.00895/) (2025)
- [Diffused Task-Agnostic Milestone Planner](https://mlsanity.com/paper/2312.03395/) (2023)
- [Graph-Assisted Stitching for Offline Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2506.07744/) (2025)
- [Transitive RL: Value Learning via Divide and Conquer](https://mlsanity.com/paper/2510.22512/) (2025)
- [A Unifying Formalism for Shortest Path Problems with Expensive Edge Evaluations via Lazy Best-First Search over Paths with Edge Selectors](https://mlsanity.com/paper/1603.03490/) (2016)
- [Multistep Quasimetric Learning for Scalable Goal-conditioned Reinforcement Learning](https://mlsanity.com/paper/2511.07730/) (2025)
- [Compositional Diffusion with Guided Search for Long-Horizon Planning](https://mlsanity.com/paper/2601.00126/) (2025)
- [Dreamguider: Improved Training free Diffusion-based Conditional Generation](https://mlsanity.com/paper/2406.02549/) (2024)
- [Tree-Guided Diffusion Planner](https://mlsanity.com/paper/2508.21800/) (2025)
- [Compositional Monte Carlo Tree Diffusion for Extendable Planning](https://mlsanity.com/paper/2510.21361/) (2025)
- [SMUG Planner: A Safe Multi-Goal Planner for Mobile Robots in Challenging Environments](https://mlsanity.com/paper/2306.05309/) (2023)

## Abstract (arXiv)

How can we plan long-horizon routes that reach designated goals, visit required waypoints, and remain short when only short-horizon offline trajectories are available? This problem matters in offline navigation because collecting sufficiently rich long-horizon data is difficult, yet real agents must still solve long-range tasks with route-level efficiency rather than mere feasibility. The difficulty is twofold: at the microscopic level, composing many short-horizon segments creates a trade-off between search cost and path quality, while at the macroscopic level, waypoint ordering requires comparing pairwise travel costs among start, goal, and waypoint anchors that are unknown before planning and increasingly unreliable when estimated only from long-range temporal distance. In this paper, we propose ChronoForest, a closed-loop planning system that couples local bridge search and online route re-solving through an anchor-chaining tree diffusion planner and an online multi-tree orchestrator. ChronoForest uses temporal distance for short-range guidance and node evaluation, while using search-time bridge evidence to validate long-range anchor connectivity and repeatedly re-solve the route. On OGBench AntMaze-Stitch, ChronoForest achieves 99.8%, 99.3%, and 99.5% success on the medium, large, and giant splits and improves giant-stitch success by up to 34.5 points over prior reported diffusion-based results. On Hamiltonian route-composition benchmarks, online re-solving corrects poor temporal orderings and improves route quality while remaining substantially cheaper than exhaustive planning.
