# RealDexUMI: A Wearable Universal Manipulation Interface for Dexterous Robot Learning

arXiv: https://arxiv.org/abs/2606.06033 · HTML: https://mlsanity.com/paper/2606.06033/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Jun 2026.

## Built on by (most cited first, 3 of 3)

- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)
- [Touch2Robot: Robot Touch in the Human Demonstration Loop](https://mlsanity.com/paper/2609.24660/) (2026)
- [Beyond State-as-Action: Exploiting Command-State Discrepancy for Robot Imitation Learning](https://mlsanity.com/paper/2609.33145/) (2026)

## Abstract (arXiv)

Learning dexterous manipulation requires demonstrations that preserve fine hand-object interactions while remaining executable at deployment. Existing pipelines either lose deployable dexterity through retargeting or embodiment conversion, or rely on robot-specific teleoperation that is costly to scale and often lacks intuitive, contact-aware control for dexterous data collection. We present RealDexUMI, a wearable universal manipulation interface built around a shared dexterous end-effector module that integrates a lightweight dexterous hand, in-hand vision, and fingertip tactile sensing. A palm-side isomorphic teleoperation glove maps human finger inputs to robot-hand joint commands, enabling real-time, retargeting-free, intuitive, and precise hand control. The shared hand and sensing modules yield zero-gap end-effector data, with matched in-hand observations, tactile signals, contacts, and hand actions between collection and deployment. Across eight real-robot tasks spanning fine-grained, contact-rich, long-horizon, and bimanual manipulation, policies trained on RealDexUMI data achieve an average success rate of 88.75%, generalize to unseen initial poses, and transfer across three embodiments. Website: https://research.beingbeyond.com/realdexumi
