# A Motivational Architecture for Conversational AGI

arXiv: https://arxiv.org/abs/2606.05411 · HTML: https://mlsanity.com/paper/2606.05411/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 3 of its 10 references that are in the map.
- First posted on arXiv 3 Jun 2026.

## Builds on (most cited first, 3 of 3)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Proactive Conversational Agents with Inner Thoughts](https://mlsanity.com/paper/2501.00383/) (2024)
- [Simulating Human-like Daily Activities with Desire-driven Autonomy](https://mlsanity.com/paper/2412.06435/) (2024)

## Abstract (arXiv)

Motivational architectures in cognitive AI have largely been designed for physical agents regulating bodily needs. Conversational agents operate in a different regime: their sensorimotor loop is linguistic, their environment is a user's evolving mental state, and their consequential actions are speech acts, tool invocations, and strategic silences. This paper proposes a conversational reinterpretation of the OpenPsi motivational lineage, coupled to MetaMo's higher-level motivational scaffold, for agents built on a modular execution substrate. Homeostasis is recast in dialogue-native terms: the agent regulates competence, uncertainty reduction, affiliation, affinity, legitimacy, nurturing, and aesthetic coherence rather than bodily deficits. We propose three contributions: a ten-stage motivational processing pipeline that architecturally separates cognitive modulation from situational appraisal; a dual decision strategy blending urgency-driven fast response with deliberative multi-goal optimization; and an architecturally useful distinction between pre-action feelings and post-action emotions as functionally different forms of affect. We specialize the framework to two example agents -- CompanionAgent and ResearchAgent -- and sketch its extension to social robotics and domain-generic human-level AGI.
