# Audio Interaction Model

arXiv: https://arxiv.org/abs/2606.05121 · HTML: https://mlsanity.com/paper/2606.05121/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 56 of its 62 references that are in the map.
- First posted on arXiv 3 Jun 2026.

## Builds on (most cited first, 30 of 56)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [VideoChat: Chat-Centric Video Understanding](https://mlsanity.com/paper/2305.06355/) (2023)
- [AlpacaFarm: A Simulation Framework for Methods that Learn from Human Feedback](https://mlsanity.com/paper/2305.14387/) (2023)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [Qwen-Audio: Advancing Universal Audio Understanding via Unified Large-Scale Audio-Language Models](https://mlsanity.com/paper/2311.07919/) (2023)
- [Moshi: a speech-text foundation model for real-time dialogue](https://mlsanity.com/paper/2410.00037/) (2024)
- [Qwen2-Audio Technical Report](https://mlsanity.com/paper/2407.10759/) (2024)
- [Phi-4-Mini Technical Report: Compact yet Powerful Multimodal Language Models via Mixture-of-LoRAs](https://mlsanity.com/paper/2503.01743/) (2025)
- [SALMONN: Towards Generic Hearing Abilities for Large Language Models](https://mlsanity.com/paper/2310.13289/) (2023)
- [MUSAN: A Music, Speech, and Noise Corpus](https://mlsanity.com/paper/1510.08484/) (2015)
- [MMAU: A Massive Multi-Task Audio Understanding and Reasoning Benchmark](https://mlsanity.com/paper/2410.19168/) (2024)
- [VideoLLM-online: Online Video Large Language Model for Streaming Video](https://mlsanity.com/paper/2406.11816/) (2024)
- [Audio Flamingo 3: Advancing Audio Intelligence with Fully Open Large Audio Language Models](https://mlsanity.com/paper/2507.08128/) (2025)
- [Mini-Omni: Language Models Can Hear, Talk While Thinking in Streaming](https://mlsanity.com/paper/2408.16725/) (2024)
- [VoiceBench: Benchmarking LLM-Based Voice Assistants](https://mlsanity.com/paper/2410.17196/) (2024)
- [Seamless: Multilingual Expressive and Streaming Speech Translation](https://mlsanity.com/paper/2312.05187/) (2023)
- [Audio Flamingo: A Novel Audio Language Model with Few-Shot Learning and Dialogue Abilities](https://mlsanity.com/paper/2402.01831/) (2024)
- [LLaMA-Omni: Seamless Speech Interaction with Large Language Models](https://mlsanity.com/paper/2409.06666/) (2024)
- [WHAM!: Extending Speech Separation to Noisy Environments](https://mlsanity.com/paper/1907.01160/) (2019)
- [Paraformer: Fast and Accurate Parallel Transformer for Non-autoregressive End-to-End Speech Recognition](https://mlsanity.com/paper/2206.08317/) (2022)
- [Freeze-Omni: A Smart and Low Latency Speech-to-speech Dialogue Model with Frozen LLM](https://mlsanity.com/paper/2411.00774/) (2024)
- [Audio Flamingo 2: An Audio-Language Model with Long-Audio Understanding and Expert Reasoning Abilities](https://mlsanity.com/paper/2503.03983/) (2025)

## Built on by (most cited first, 4 of 4)

- [Multimodal Duplex Interaction Agent](https://mlsanity.com/paper/2609.08977/) (2026)
- [VoiceMem: Streaming Dual-Brain Memory for Real-Time Interaction](https://mlsanity.com/paper/2608.26005/) (2026)
- [TimeInteract: Towards Real-Time Interactive Intelligence for Streaming Time Series](https://mlsanity.com/paper/2609.26389/) (2026)
- [Open-Qwen-Music: An Auditable Framework for LLM-Based Music Composition and Diffusion Rendering](https://mlsanity.com/paper/2609.31652/) (2026)

## Abstract (arXiv)

Audio is continuous and interactive, yet most Large Audio Language Models (LALMs) remain offline and streaming systems usually specialize in ASR or spoken dialogue. We formalize the Audio Interaction Model, an always-on perceive--decide--respond paradigm that tracks context, decides whether intervention is warranted, and responds without stopping listening. We instantiate it with Audio-Interaction and introduce SoundFlow, coupling streaming-native data construction, comprehension-aware silence/response supervision, dual-loss training, and asynchronous FIFO inference. We also construct textsc{StreamAudio-2M, a 2.6M-item, 302k-hour corpus spanning 7 capability families and 28 sub-tasks, together with Proactive-Sound-Bench. Across 8 benchmarks, Audio-Interaction remains competitive on mainstream audio tasks while enabling spoken-instruction robustness, long-stream interaction, and proactive intervention.
