# WAM-Nav: Asymmetric Latent World-Action Modeling for Unified Visual Navigation

arXiv: https://arxiv.org/abs/2606.04907 · HTML: https://mlsanity.com/paper/2606.04907/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in World models for navigation, one of 11 directions in World models.
- Builds on 5 of its 47 references that are in the map.
- First posted on arXiv 3 Jun 2026.

## Placed in

- World models / [World models for navigation](https://mlsanity.com/wm/world-models-for-navigation/)

## Builds on (most cited first, 5 of 5)

- [World Action Models are Zero-shot Policies](https://mlsanity.com/paper/2602.15922/) (2026)
- [Causal World Modeling for Robot Control](https://mlsanity.com/paper/2601.21998/) (2026)
- [Motus: A Unified Latent Action World Model](https://mlsanity.com/paper/2512.13030/) (2025)
- [An Efficient and Multi-Modal Navigation System with One-Step World Model](https://mlsanity.com/paper/2601.12277/) (2026)
- [NavOL: Navigation Policy with Online Imitation Learning](https://mlsanity.com/paper/2605.11762/) (2026)

## Built on by (most cited first, 8 of 8)

- [FutureNav: Unified World-Action Modeling for Vision-and-Language Navigation](https://mlsanity.com/paper/2606.30367/) (2026)
- [UniNav: A Unified World-Action Diffusion Model for Visual Navigation](https://mlsanity.com/paper/2608.03244/) (2026)
- [WNM-3D: A World Navigation Model with 3D Scene Conditioning for Closed-Loop VLN](https://mlsanity.com/paper/2608.07267/) (2026)
- [WAVE-Go: World-Model Navigation with Adaptive Execution for Wheel-Legged Robots](https://mlsanity.com/paper/2609.18193/) (2026)
- [Feeling Terrain Before Crossing: World Models for Off-Road Navigation](https://mlsanity.com/paper/2609.19863/) (2026)
- [Skytopia: Monocular Drone Navigation with Action-Conditioned Latent World Models](https://mlsanity.com/paper/2609.26007/) (2026)
- [DroneWAM: Efficient World Action Model for Drone Visual Navigation](https://mlsanity.com/paper/2609.33148/) (2026)
- [G2WAM: World Action Models for Efficient and Geometry Grounded Image-Goal Navigation](https://mlsanity.com/paper/2610.16558/) (2026)

## Abstract (arXiv)

Visual navigation requires generating smooth and collision-free trajectories under complex geometric and physical constraints. Existing reactive policies that directly map observations to actions lack anticipatory reasoning, limiting their ability to proactively avoid obstacles. While visual imagination offers predictive foresight, conventional modular approaches separate scene prediction from policy learning, often leading to error accumulation and inefficient inference. To address these limitations, we propose WAM-Nav, a Latent World-Action Model for embodied visual navigation that jointly learns action generation and latent visual foresight, enabling more robust and foresighted navigation decisions without compromising inference efficiency. Specifically, WAM-Nav utilizes a shared Diffusion Transformer for asymmetric joint diffusion to concurrently generate long-horizon actions and short-horizon visual foresight, reducing the inference latency and visual error accumulation inherent in multi-step autoregressive rollouts. To further encourage smooth and consistent trajectory generation, we introduce a dual-stream contextual conditioning mechanism that integrates episode-level ego-motion history with sequential visual observations. Combined with a unified goal alignment module that preserves balanced representations across goal types, WAM-Nav naturally supports Image-Goal, Point-Goal, and No-Goal exploration within a single policy. Extensive experiments on the challenging ClutterScenes and InternScenes benchmarks demonstrate strong generalization of WAM-Nav, particularly on Image-Goal and Point-Goal navigation, where it improves success rates by 15.7% and 3.3%, respectively. Real-world deployment further validates effective zero-shot sim-to-real transfer, achieving an average 85% task success rate across diverse indoor and outdoor environments.
