# OSCAR: Omni-Embodiment Action-Conditioned World Model for Robotics

arXiv: https://arxiv.org/abs/2606.04463 · HTML: https://mlsanity.com/paper/2606.04463/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 20 of its 50 references that are in the map.
- First posted on arXiv 3 Jun 2026.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)

## Builds on (most cited first, 20 of 20)

- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [FAST: Efficient Action Tokenization for Vision-Language-Action Models](https://mlsanity.com/paper/2501.09747/) (2025)
- [AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systems](https://mlsanity.com/paper/2503.06669/) (2025)
- [GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulation](https://mlsanity.com/paper/2410.06158/) (2024)
- [EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Video](https://mlsanity.com/paper/2505.11709/) (2025)
- [World Simulation with Video Foundation Models for Physical AI](https://mlsanity.com/paper/2511.00062/) (2025)
- [Genie Envisioner: A Unified World Foundation Platform for Robotic Manipulation](https://mlsanity.com/paper/2508.05635/) (2025)
- [DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos](https://mlsanity.com/paper/2602.06949/) (2026)
- [Scalable Vision-Language-Action Model Pretraining for Robotic Manipulation with Real-Life Human Activity Videos](https://mlsanity.com/paper/2510.21571/) (2025)
- [WorldEval: World Model as Real-World Robot Policies Evaluator](https://mlsanity.com/paper/2505.19017/) (2025)
- [WorldGym: World Model as An Environment for Policy Evaluation](https://mlsanity.com/paper/2506.00613/) (2025)
- [EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Models](https://mlsanity.com/paper/2505.09694/) (2025)
- [InternData-A1: Pioneering High-Fidelity Synthetic Data for Pre-training Generalist Policy](https://mlsanity.com/paper/2511.16651/) (2025)
- [Scalable Policy Evaluation with Video World Models](https://mlsanity.com/paper/2511.11520/) (2025)
- [Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation](https://mlsanity.com/paper/2603.16669/) (2026)
- [AIRoA MoMa Dataset: A Large-Scale Hierarchical Dataset for Mobile Manipulation](https://mlsanity.com/paper/2509.25032/) (2025)

## Built on by (most cited first, 7 of 7)

- [WorldSimProbe: Diagnosing Simulator Faithfulness in Action-Conditioned World Models for Embodied Manipulation](https://mlsanity.com/paper/2608.09298/) (2026)
- [Do Robotic World Models Really Follow Actions? Diagnosing and Aligning Action-Conditioned Generation for Policy Learning](https://mlsanity.com/paper/2608.24885/) (2026)
- [Pelican-Sim 1.0: A General World Model Simulator for Embodied Intelligence](https://mlsanity.com/paper/2609.12036/) (2026)
- [Skel-WAM: A Hand-Skeleton-Conditioned World Action Model for Human-to-Robot Manipulation Transfer](https://mlsanity.com/paper/2609.21514/) (2026)
- [RoboCoach: World Models as Active Coaches for Compositional Robot Skills](https://mlsanity.com/paper/2609.39685/) (2026)
- [SimForcing: Distilling Simulation Motion Priors into Real-Domain Robot World Models](https://mlsanity.com/paper/2610.06598/) (2026)
- [What 30,000 Hours of Ego-centric Video Does Not Teach](https://mlsanity.com/paper/2610.12464/) (2026)

## Abstract (arXiv)

We present OSCAR, a precise action-conditioned video world model that generalizes across different robot embodiments and enables robot policy evaluation. Existing video world models face three main challenges for real-world robot evaluation: limited scenario diversity in current robot training datasets, imprecise action following, and poor generalization across embodiments for broad adoption. We tackle these challenges from two perspectives. At its core is a large-scale standardized data pipeline that curates, filters, and deduplicates broad robotics and egocentric human datasets, yielding a clean joint-training dataset that spans diverse tasks, scenarios, actions, and robot embodiments. To condition the video model, we adopt 2D kinematic skeleton rendering as a unified conditioning representation that generalizes across different robot arms or even human hands. We finetune the Cosmos-Predict2.5-2B model on a single GH200 GPU. Our model achieves significant improvement on action following, appearance quality, and motion consistency, compared to existing baselines, which either have a much larger model size or require more GPUs. We further deploy OSCAR to evaluate robot policies from RoboArena. Extensive experiments demonstrate the significant correlation between our virtual policy evaluation in OSCAR and real-world evaluation, paving the way for the future where robot policies can be purely evaluated in virtual generated worlds.
