# RealClawBench: Live OpenClaw Benchmarks from Real Developer-Agent Sessions

arXiv: https://arxiv.org/abs/2606.03889 · HTML: https://mlsanity.com/paper/2606.03889/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 45 references that are in the map.
- First posted on arXiv 2 Jun 2026.

## Builds on (most cited first, 19 of 19)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [LiveCodeBench: Holistic and Contamination Free Evaluation of Large Language Models for Code](https://mlsanity.com/paper/2403.07974/) (2024)
- [Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models](https://mlsanity.com/paper/2206.04615/) (2022)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [GAIA: a benchmark for General AI Assistants](https://mlsanity.com/paper/2311.12983/) (2023)
- [WildChat: 1M ChatGPT Interaction Logs in the Wild](https://mlsanity.com/paper/2405.01470/) (2024)
- [Terminal-Bench: Benchmarking Agents on Hard, Realistic Tasks in Command Line Interfaces](https://mlsanity.com/paper/2601.11868/) (2026)
- [LMSYS-Chat-1M: A Large-Scale Real-World LLM Conversation Dataset](https://mlsanity.com/paper/2309.11998/) (2023)
- [NL2Repo-Bench: Towards Long-Horizon Repository Generation Evaluation of Coding Agents](https://mlsanity.com/paper/2512.12730/) (2025)
- [Claw-Eval: Towards Trustworthy Evaluation of Autonomous Agents](https://mlsanity.com/paper/2604.06132/) (2026)
- [Harness-Bench: Measuring Harness Effects across Models in Realistic Agent Workflows](https://mlsanity.com/paper/2605.27922/) (2026)
- [WildClawBench: A Benchmark for Real-World, Long-Horizon Agent Evaluation](https://mlsanity.com/paper/2605.10912/) (2026)
- [Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex](https://mlsanity.com/paper/2604.14858/) (2026)
- [A Primer in Post-Training Reasoning Data: What We Know About How It Works](https://mlsanity.com/paper/2606.02113/) (2026)

## Built on by (most cited first, 3 of 3)

- [K-Bench: measuring model performance on real scientific agent requests](https://mlsanity.com/paper/2608.21601/) (2026)
- [TraceDance: An Automated System for Building Agent Behavior Benchmarks from Real-World Agent Deployment Traces](https://mlsanity.com/paper/2609.33295/) (2026)
- [SkillForgeBench: Evaluating Agent Reliability Grounded in Agent Skill Specifications](https://mlsanity.com/paper/2610.14918/) (2026)

## Abstract (arXiv)

Agent benchmarks should reflect what users actually ask deployed agents to do, yet existing benchmarks often miss key realism properties of real developer-agent sessions. We introduce RealClawBench, a live benchmark framework built from real OpenClaw sessions to capture the distribution, diversity, and real-world difficulty of deployed agent use. Real user requests are challenging to benchmark because they often depend on local execution environments, involve implicit or underspecified intent, and require nontrivial verification. RealClawBench addresses these challenges with two core mechanisms: reconstructed execution environments and deterministic verifiable scorers, which together convert real sessions into reproducible, automatically scored tasks. The resulting release contains 281 executable tasks sampled from a much larger real-session pool while preserving the source distribution, with maximum final-vs-source Jensen-Shannon divergence of 0.0448. Evaluating 14 contemporary models shows that the best system solves only 65.8% of tasks, revealing substantial headroom on realistic developer-agent workloads. By turning real deployed sessions into controlled evaluation instances, RealClawBench provides a practical path toward benchmarks that better measure agent capability in actual use. Code is available at:https://anonymous.4open.science/r/real-claw-bench-582B.
