# Foley-Omni: A Unified Multimodal Generation Model from Task-Level Audio Synthesis to Complete Video Soundtrack Generation

arXiv: https://arxiv.org/abs/2606.03672 · HTML: https://mlsanity.com/paper/2606.03672/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Jun 2026.

## Built on by (most cited first, 3 of 3)

- [AudioScape-TTA: A Structured Soundscape Benchmark for Fine-Grained Text-to-Audio Evaluation](https://mlsanity.com/paper/2608.04479/) (2026)
- [Joint and Cross-Modal Video-Audio Generation and Editing: A Unified Formulation and Design Taxonomy](https://mlsanity.com/paper/2609.34381/) (2026)
- [SepGen: Multi-Stem Audio-Video Separation and Generation in a Single Model](https://mlsanity.com/paper/2610.11361/) (2026)

## Abstract (arXiv)

Recent unified audio generation models can support diverse tasks across speech, sound effects, and music, but most of them still focus on isolated task-level synthesis. However, real video production often requires multiple components of a complete audio track to be generated jointly and consistently for the same video. We present Foley-Omni, a unified multimodal audio generation model that extends isolated task-level synthesis to complete video soundtrack generation by jointly modeling speech, sound effects, and music within a shared latent generation process. To support training and reproducible evaluation, we develop an audiovisual data curation pipeline and introduce V2ST-Bench, a benchmark for holistic video soundtrack generation evaluation. Experiments show that Foley-Omni achieves competitive performance with expert systems on individual synthesis tasks, while improving speech intelligibility, audiovisual consistency and perceptual quality for mixed soundtrack generation.
