# Characterizing Detectability in 3DGS Poisoning: A Stage-wise Benchmark

arXiv: https://arxiv.org/abs/2606.03499 · HTML: https://mlsanity.com/paper/2606.03499/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Backdoor and data poisoning attacks, one of 12 directions in LLM safety and security.
- Builds on 30 of its 40 references that are in the map.
- First posted on arXiv 2 Jun 2026.

## Placed in

- LLM safety and security / [Backdoor and data poisoning attacks](https://mlsanity.com/safety/backdoor-and-data-poisoning-attacks/)

## Builds on (most cited first, 30 of 30)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [A Baseline for Detecting Misclassified and Out-of-Distribution Examples in Neural Networks](https://mlsanity.com/paper/1610.02136/) (2016)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [A Simple Unified Framework for Detecting Out-of-Distribution Samples and Adversarial Attacks](https://mlsanity.com/paper/1807.03888/) (2018)
- [Spectral Signatures in Backdoor Attacks](https://mlsanity.com/paper/1811.00636/) (2018)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [On the Importance of Gradients for Detecting Distributional Shifts in the Wild](https://mlsanity.com/paper/2110.00218/) (2021)
- [GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting](https://mlsanity.com/paper/2311.14521/) (2023)
- [OpenOOD: Benchmarking Generalized Out-of-Distribution Detection](https://mlsanity.com/paper/2210.07242/) (2022)
- [No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images](https://mlsanity.com/paper/2410.24207/) (2024)
- [A Survey on 3D Gaussian Splatting](https://mlsanity.com/paper/2401.03890/) (2024)
- [MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds](https://mlsanity.com/paper/2412.06974/) (2024)
- [F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories](https://mlsanity.com/paper/2303.15951/) (2023)
- [MVSS-Net: Multi-View Multi-Scale Supervised Networks for Image Manipulation Detection](https://mlsanity.com/paper/2112.08935/) (2021)
- [Sonata: Self-Supervised Learning of Reliable Point Representations](https://mlsanity.com/paper/2503.16429/) (2025)
- [MEt3R: Measuring Multi-View Consistency in Generated Images](https://mlsanity.com/paper/2501.06336/) (2025)
- [SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretraining](https://mlsanity.com/paper/2503.18052/) (2025)
- [R3D-AD: Reconstruction via Diffusion for 3D Anomaly Detection](https://mlsanity.com/paper/2407.10862/) (2024)
- [Concerto: Joint 2D-3D Self-Supervised Learning Emerges Spatial Representations](https://mlsanity.com/paper/2510.23607/) (2025)
- [SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality](https://mlsanity.com/paper/2409.14067/) (2024)
- [Can We Get Rid of Handcrafted Feature Extractors? SparseViT: Nonsemantics-Centered, Parameter-Efficient Image Manipulation Localization through Spare-Coding Transformer](https://mlsanity.com/paper/2412.14598/) (2024)
- [3D-GSW: 3D Gaussian Splatting for Robust Watermarking](https://mlsanity.com/paper/2409.13222/) (2024)
- [Poison-splat: Computation Cost Attack on 3D Gaussian Splatting](https://mlsanity.com/paper/2410.08190/) (2024)
- [GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splatting](https://mlsanity.com/paper/2411.19895/) (2024)
- [Deep Learning Advancements in Anomaly Detection: A Comprehensive Survey](https://mlsanity.com/paper/2503.13195/) (2025)
- [RemedyGS: Defend 3D Gaussian Splatting against Computation Cost Attacks](https://mlsanity.com/paper/2511.22147/) (2025)
- [GaussTrap: Stealthy Poisoning Attacks on 3D Gaussian Splatting for Targeted Scene Confusion](https://mlsanity.com/paper/2504.20829/) (2025)
- [StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions](https://mlsanity.com/paper/2510.02314/) (2025)
- [Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splatting](https://mlsanity.com/paper/2603.12796/) (2026)

## Abstract (arXiv)

3D Gaussian Splatting (3DGS) has rapidly emerged as a leading representation for real-time novel view synthesis, but recent work shows it is vulnerable to diverse poisoning attacks, including illusory object injection, computation cost amplification, and post hoc model watermarking. Despite this expanding threat surface, existing studies focus mainly on attack success, while defense and detection remain underexplored. From a detection perspective, a key challenge and opportunity arise from the multi-stage nature of the 3DGS reconstruction pipeline, which produces heterogeneous intermediate representations. Forensic signals for detecting poisoning are inherently stage dependent: an attack introduced at one stage may produce signals that emerge only at later stages. This motivates a stage-wise view of detectability that goes beyond single-stage evaluation. We introduce Poison-3DGS, a benchmark for stage-wise characterization of poisoning detection in 3DGS. It exposes stage-specific artifacts, including multi-view images, geometry, training dynamics, and Gaussian parameters, across a diverse set of scenes and attacks. Using it, we conduct a systematic study of detectability across pipeline stages. Our analysis reveals several insights. First, detectability varies significantly across stages, and no single stage consistently dominates across attack types. Second, different attacks exhibit distinct stage-specific forensic signals, so detection effectiveness depends critically on where signals are observed. Third, later-stage signals such as training dynamics and Gaussian parameter statistics provide strong cues not observable at earlier stages. Overall, our work provides a principled benchmark and the first systematic characterization of stage-dependent detectability in 3DGS, offering a foundation for future research on robust and reliable 3DGS systems.
