# WebRISE: Requirement-Induced State Evaluation for MLLM-Generated Web Artifacts

arXiv: https://arxiv.org/abs/2606.03220 · HTML: https://mlsanity.com/paper/2606.03220/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 24 references that are in the map.
- First posted on arXiv 2 Jun 2026.

## Builds on (most cited first, 9 of 9)

- [ArtifactsBench: Bridging the Visual-Interactive Gap in LLM Code Generation Evaluation](https://mlsanity.com/paper/2507.04952/) (2025)
- [Sketch2Code: Transformation of Sketches to UI in Real-time Using Deep Neural Network](https://mlsanity.com/paper/1910.08930/) (2019)
- [FrontendBench: A Benchmark for Evaluating LLMs on Front-End Development via Automatic Evaluation](https://mlsanity.com/paper/2506.13832/) (2025)
- [WebCoderBench: Benchmarking Web Application Generation with Comprehensive and Interpretable Evaluation Metrics](https://mlsanity.com/paper/2601.02430/) (2026)
- [IWR-Bench: Can LVLMs reconstruct interactive webpage from a user interaction video?](https://mlsanity.com/paper/2509.24709/) (2025)
- [WebVIA: A Web-based Vision-Language Agentic Framework for Interactive and Verifiable UI-to-Code Generation](https://mlsanity.com/paper/2511.06251/) (2025)
- [Vibe Code Bench: Evaluating AI Models on End-to-End Web Application Development](https://mlsanity.com/paper/2603.04601/) (2026)
- [AI Agents for Web Testing: A Case Study in the Wild](https://mlsanity.com/paper/2509.05197/) (2025)
- [Vision2Code: A Multi-Domain Benchmark for Evaluating Image-to-Code Generation](https://mlsanity.com/paper/2605.11307/) (2026)

## Built on by (most cited first, 2 of 2)

- [WebCraftBench: Evaluating Web Application Generation from a Software Testing Perspective](https://mlsanity.com/paper/2609.15387/) (2026)
- [A2Z GameSpec-Bench: How Faithfully Can Coding Agents Generate Games from Game Design Specifications?](https://mlsanity.com/paper/2609.39564/) (2026)

## Abstract (arXiv)

Existing benchmarks for MLLM-generated web artifacts assess interaction through local evidence and miss the requirement-induced states and transitions that determine whether a page works. We introduce WebRISE, which compiles task requirements into Interaction Contract Graphs (ICGs) of observable states, user-intent transitions, and DOM/visual assertions for implementation-agnostic browser execution. WebRISE spans 442 tasks across five input modalities (Text, Markdown, Sketch, Image, Video), with 5,495 transitions and 5,271 requirement checks that separate user-stated functions from implicit product-level constraints. Across 14 MLLMs, even the strongest model reaches only 65.6% transition validity and 66.3% requirement coverage, and visual quality is no proxy for behavior (Qwen3.6-35B-A3B on Markdown: V=80.8 yet T=15.5). Video gives the strongest interaction signal (+10.6 pp implicit coverage over Text), while implicit constraints persist; defect injection shows ICG-based scoring detects state errors at 2-16x the rate of checkpoint-style evaluation.
