# Learning to See via Epiretinal Implant Stimulation in silico with Model-Based Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2606.03118 · HTML: https://mlsanity.com/paper/2606.03118/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 77 references that are in the map.
- First posted on arXiv 2 Jun 2026.

## Builds on (most cited first, 16 of 16)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Sinkhorn Distances: Lightspeed Computation of Optimal Transportation Distances](https://mlsanity.com/paper/1306.0895/) (2013)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Wasserstein GAN](https://mlsanity.com/paper/1701.07875/) (2017)
- [A Neural Representation of Sketch Drawings](https://mlsanity.com/paper/1704.03477/) (2017)
- [An Intriguing Failing of Convolutional Neural Networks and the CoordConv Solution](https://mlsanity.com/paper/1807.03247/) (2018)
- [Unrolled Generative Adversarial Networks](https://mlsanity.com/paper/1611.02163/) (2016)
- [Learning to Paint With Model-based Deep Reinforcement Learning](https://mlsanity.com/paper/1903.04411/) (2019)
- [Super-Resolution with Deep Convolutional Sufficient Statistics](https://mlsanity.com/paper/1511.05666/) (2015)
- [Unsupervised Doodling and Painting with Improved SPIRAL](https://mlsanity.com/paper/1910.01007/) (2019)
- [Hybrid Neural Autoencoders for Stimulus Encoding in Visual and Other Sensory Neuroprostheses](https://mlsanity.com/paper/2205.13623/) (2022)
- [Deep Learning-Based Perceptual Stimulus Encoder for Bionic Vision](https://mlsanity.com/paper/2203.05604/) (2022)
- [A Deep Learning-based in silico Framework for Optimization on Retinal Prosthetic Stimulation](https://mlsanity.com/paper/2302.03570/) (2023)

## Abstract (arXiv)

Objective: Diseases such as age-related macular degeneration and retinitis pigmentosa cause the degradation of the photoreceptor layer. One approach to restore vision is to electrically stimulate the surviving retinal ganglion cells with a microelectrode array such as epiretinal implants. Epiretinal implants are known to generate visible anisotropic shapes elongated along the axon fascicles of neighboring retinal ganglion cells. Recent work has demonstrated that to obtain isotropic pixel-like shapes, it is possible to map axon fascicles and avoid stimulating them by inactivating electrodes or lowering stimulation current levels. Avoiding axon fascicle stimulation aims to remove brushstroke-like shapes in favor of a more reduced set of pixel-like shapes. Approach: In this study, we propose the use of isotropic and anisotropic shapes to render intelligible images on the retina of a virtual patient in a reinforcement learning environment named rlretina. The environment formalizes the task as using brushstrokes in a stroke-based rendering task. Main Results: We train a deep reinforcement learning agent that learns to assemble isotropic and anisotropic shapes to form an image. We investigate which error-based or perception-based metrics is adequate to reward the agent. The agent is trained in a model-based data generation fashion using the psychophysically validated axon map model to render images as perceived by different virtual patients. We show that the agent can generate more intelligible images compared to the naive method in different virtual patients. Significance: This work shares a new way to address epiretinal stimulation that constitutes a first step towards improving visual acuity in artificially-restored vision using anisotropic phosphenes.
