# SkillDAG: Self-Evolving Typed Skill Graphs for LLM Skill Selection at Scale

arXiv: https://arxiv.org/abs/2606.03056 · HTML: https://mlsanity.com/paper/2606.03056/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Placed in Agent skill learning and evolution, one of 16 directions in LLM agents and tool use.
- Builds on 59 of its 65 references that are in the map.
- First posted on arXiv 2 Jun 2026.

## Placed in

- LLM agents and tool use / [Agent skill learning and evolution](https://mlsanity.com/agents/agent-skill-learning-and-evolution/)
- Synthetic data and self-improvement for LLMs / [Self-evolving LLM agents](https://mlsanity.com/synth/self-evolving-llm-agents/)

## Builds on (most cited first, 30 of 59)

- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Retrieval-Augmented Generation for Knowledge-Intensive NLP Tasks](https://mlsanity.com/paper/2005.11401/) (2020)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Dense Passage Retrieval for Open-Domain Question Answering](https://mlsanity.com/paper/2004.04906/) (2020)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Lost in the Middle: How Language Models Use Long Contexts](https://mlsanity.com/paper/2307.03172/) (2023)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [From Local to Global: A Graph RAG Approach to Query-Focused Summarization](https://mlsanity.com/paper/2404.16130/) (2024)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [MemGPT: Towards LLMs as Operating Systems](https://mlsanity.com/paper/2310.08560/) (2023)
- [Gorilla: Large Language Model Connected with Massive APIs](https://mlsanity.com/paper/2305.15334/) (2023)
- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Face](https://mlsanity.com/paper/2303.17580/) (2023)
- [GAIA: a benchmark for General AI Assistants](https://mlsanity.com/paper/2311.12983/) (2023)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [Efficient and robust approximate nearest neighbor search using Hierarchical Navigable Small World graphs](https://mlsanity.com/paper/1603.09320/) (2016)
- [Executable Code Actions Elicit Better LLM Agents](https://mlsanity.com/paper/2402.01030/) (2024)

## Built on by (most cited first, 16 of 16)

- [COMFYCLAW: Self-Evolving Skill Harnesses for Image Generation Workflows](https://mlsanity.com/paper/2607.01709/) (2026)
- [Practice Makes Unsafe: Skill Misevolution in Self-Improving LLM Agents](https://mlsanity.com/paper/2608.12851/) (2026)
- [Graph Engineering in the Era of LLM Agents: From Individual Intelligence to System Intelligence](https://mlsanity.com/paper/2608.21156/) (2026)
- [From Relevance to Execution Utility: Reward-Aware Dynamic Execution Gating for Skill-Based LLM Agents](https://mlsanity.com/paper/2608.09168/) (2026)
- [SkillZip: Contract-Preserving Graph Compression for Scalable Agent Skill Libraries](https://mlsanity.com/paper/2608.05604/) (2026)
- [SkillAligner: Treating Retrieved Skills as Adaptable Drafts at Execution Time](https://mlsanity.com/paper/2608.06880/) (2026)
- [SE-GoS: Self-Evolving Graph-of-Skills for Skill Library at Scale](https://mlsanity.com/paper/2609.08228/) (2026)
- [GraphSkillAA: Attribution-Guided Skill-Graph Updating with Targeted Validation and Rollback](https://mlsanity.com/paper/2609.20455/) (2026)
- [What Does a Skill Actually Do? Estimands and Evaluation Validity for Tool and Skill Use in LLM Agents: A Critical Review](https://mlsanity.com/paper/2609.33153/) (2026)
- [SkillPoison: Progressive Skill Poisoning via Successful Experiences](https://mlsanity.com/paper/2610.07645/) (2026)
- [SCOPE: Score-Isolated Agentic Optimization for Video World Models](https://mlsanity.com/paper/2608.15043/) (2026)
- [Trace2Tower: Transition-Aware EigenTrace Induction of Multi-Level Skills for LLM Agents](https://mlsanity.com/paper/2609.05261/) (2026)
- [GraphSkillEvo: Evolutionary Optimization of Graph-Structured Agent Skills](https://mlsanity.com/paper/2609.21749/) (2026)
- [R2 Flow: Recursive Self-Improvement via Recursive Skill Evolution](https://mlsanity.com/paper/2609.33867/) (2026)
- [SkillCome: Group Contrast Skill Optimization with Dual Memory](https://mlsanity.com/paper/2609.37128/) (2026)
- [What Can Component-Replacement Evidence Establish? A Critical Scoping Review of Local Decisions in LLM Agents](https://mlsanity.com/paper/2609.39989/) (2026)

## Abstract (arXiv)

Large skill libraries are now standard equipment for LLM agents, and which subset reaches the prompt decides what the agent can do. Enumeration and top-K embedding retrieval both treat skills as independent documents, assuming relevance is a property of one skill at a time. It is not: skills depend on, conflict with, specialize, and duplicate one another, so the closest match to a task can name it while omitting a prerequisite it needs. Graph retrieval encodes these relations but spends them in a fixed pipeline, handing the agent an opaque bundle. We present SkillDAG, which exposes a typed skill graph to the LLM as an agent-callable interface rather than consuming it for the agent: search returns vector matches, typed-edge neighbors, and conflict signals, and a propose-then-commit protocol lets it register execution-backed edges as it works. Across two benchmarks and three model families, SkillDAG outperforms full-library prompting, vector retrieval, and Graph-of-Skills, gaining +14.3 points of ALFWorld success and tying only at ceiling; its ranking holds flat across a 10× pool expansion that degrades the fixed pipeline. Inter-skill structure, these results suggest, is worth more to an agent that can query and revise it than to a retriever that consumes it.
