# Minimax-Optimal Policy Regret in Partially Observable Markov Games

arXiv: https://arxiv.org/abs/2606.02363 · HTML: https://mlsanity.com/paper/2606.02363/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 70 references that are in the map.
- First posted on arXiv 1 Jun 2026.

## Builds on (most cited first, 30 of 31)

- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Unifying PAC and Regret: Uniform PAC Bounds for Episodic Reinforcement Learning](https://mlsanity.com/paper/1703.07710/) (2017)
- [Model-based Reinforcement Learning and the Eluder Dimension](https://mlsanity.com/paper/1406.1853/) (2014)
- [Provable Self-Play Algorithms for Competitive Reinforcement Learning](https://mlsanity.com/paper/2002.04017/) (2020)
- [Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibrium](https://mlsanity.com/paper/2002.07066/) (2020)
- [When Is Partially Observable Reinforcement Learning Not Scary?](https://mlsanity.com/paper/2204.08967/) (2022)
- [Provably Efficient Q-Learning with Low Switching Cost](https://mlsanity.com/paper/1905.12849/) (2019)
- [Sample-Efficient Reinforcement Learning of Undercomplete POMDPs](https://mlsanity.com/paper/2006.12484/) (2020)
- [Online Learning with Switching Costs and Other Adaptive Adversaries](https://mlsanity.com/paper/1302.4387/) (2013)
- [Reinforcement Learning of POMDPs using Spectral Methods](https://mlsanity.com/paper/1602.07764/) (2016)
- [Strategizing against No-regret Learners](https://mlsanity.com/paper/1909.13861/) (2019)
- [The Power of Exploiter: Provable Multi-Agent RL in Large State Spaces](https://mlsanity.com/paper/2106.03352/) (2021)
- [GEC: A Unified Framework for Interactive Decision Making in MDP, POMDP, and Beyond](https://mlsanity.com/paper/2211.01962/) (2022)
- [PAC Reinforcement Learning for Predictive State Representations](https://mlsanity.com/paper/2207.05738/) (2022)
- [Bandits with Switching Costs: T^{2/3} Regret](https://mlsanity.com/paper/1310.2997/) (2013)
- [A PAC RL Algorithm for Episodic POMDPs](https://mlsanity.com/paper/1605.08062/) (2016)
- [Provably Efficient Reinforcement Learning in Partially Observable Dynamical Systems](https://mlsanity.com/paper/2206.12020/) (2022)
- [Sample-Efficient Reinforcement Learning with loglog(T) Switching Cost](https://mlsanity.com/paper/2202.06385/) (2022)
- [Sample-Efficient Reinforcement Learning of Partially Observable Markov Games](https://mlsanity.com/paper/2206.01315/) (2022)
- [Planning in Observable POMDPs in Quasipolynomial Time](https://mlsanity.com/paper/2201.04735/) (2022)
- [Bandits with Feedback Graphs and Switching Costs](https://mlsanity.com/paper/1907.12189/) (2019)
- [Learning Markov Games with Adversarial Opponents: Efficient Algorithms and Fundamental Limits](https://mlsanity.com/paper/2203.06803/) (2022)
- [On the Complexity of Multi-Agent Decision Making: From Learning in Games to Partial Monitoring](https://mlsanity.com/paper/2305.00684/) (2023)
- [Policy Regret in Repeated Games](https://mlsanity.com/paper/1811.04127/) (2018)
- [Posterior Sampling for Competitive RL: Function Approximation and Partial Observation](https://mlsanity.com/paper/2310.19861/) (2023)

## Abstract (arXiv)

We study sequential decision-making in partially observable environments against strategic, adaptive opponents, modeled as partially observable Markov games (POMGs). The central challenge is to learn latent dynamics from partial observations while facing an adversary whose behavior depends on the learner's strategy, making standard regret notions inadequate. We prove that an epoch-based optimistic maximum-likelihood algorithm achieves tildeO(√T) policy regret for fixed problem parameters, with explicit dependence on the horizon, adversary memory, confidence radius, and the aggregate Eluder dimension of the observable-operator error classes. The algorithm deploys one policy per epoch, with geometrically capped epoch lengths, confidence sets built cumulatively from past data, and a statistical termination test that ends an epoch as soon as the data refute the deployed optimistic model. We also prove a matching lower bound, and extend the framework to horizon-adaptive guarantees and geometrically fading adversary memory.
