# World-Task Factorization for Robot Learning

arXiv: https://arxiv.org/abs/2606.02027 · HTML: https://mlsanity.com/paper/2606.02027/

## Key facts

- No citing papers in the map yet (data through 7 Oct 2026).
- Builds on 38 of its 67 references that are in the map.
- First posted on arXiv 1 Jun 2026.

## Builds on (most cited first, 30 of 38)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layer](https://mlsanity.com/paper/1701.06538/) (2017)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Neural Module Networks](https://mlsanity.com/paper/1511.02799/) (2015)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Integrated Task and Motion Planning](https://mlsanity.com/paper/2010.01083/) (2020)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [Investigating Bi-Level Optimization for Learning and Vision from a Unified Perspective: A Survey and Beyond](https://mlsanity.com/paper/2101.11517/) (2021)
- [Learning Modular Neural Network Policies for Multi-Task and Multi-Robot Transfer](https://mlsanity.com/paper/1609.07088/) (2016)
- [ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robots](https://mlsanity.com/paper/2306.14874/) (2023)
- [Learning Visuotactile Skills with Two Multifingered Hands](https://mlsanity.com/paper/2404.16823/) (2024)
- [VMAS: A Vectorized Multi-Agent Simulator for Collective Robot Learning](https://mlsanity.com/paper/2207.03530/) (2022)
- [Riemannian Flow Matching Policy for Robot Motion Learning](https://mlsanity.com/paper/2403.10672/) (2024)
- [TorchRL: A data-driven decision-making library for PyTorch](https://mlsanity.com/paper/2306.00577/) (2023)
- [Riemannian Motion Policies](https://mlsanity.com/paper/1801.02854/) (2018)
- [World Model for Robot Learning: A Comprehensive Survey](https://mlsanity.com/paper/2605.00080/) (2026)
- [Low Level Control of a Quadrotor with Deep Model-Based Reinforcement Learning](https://mlsanity.com/paper/1901.03737/) (2019)
- [Learning to Modulate pre-trained Models in RL](https://mlsanity.com/paper/2306.14884/) (2023)
- [Fast and Robust Visuomotor Riemannian Flow Matching Policy](https://mlsanity.com/paper/2412.10855/) (2024)
- [Gaussians on Riemannian Manifolds: Applications for Robot Learning and Adaptive Control](https://mlsanity.com/paper/1909.05946/) (2019)
- [Geometric Fabrics: Generalizing Classical Mechanics to Capture the Physics of Behavior](https://mlsanity.com/paper/2109.10443/) (2021)
- [A Review on Riemannian Metric Learning: Closer to You than You Imagine](https://mlsanity.com/paper/2503.05321/) (2025)
- [A Learning-based Quadcopter Controller with Extreme Adaptation](https://mlsanity.com/paper/2409.12949/) (2024)
- [Uncertainty Estimation Using Riemannian Model Dynamics for Offline Reinforcement Learning](https://mlsanity.com/paper/2102.11327/) (2021)

## Abstract (arXiv)

Robot learning must produce policies that generalize to new combinations of constraints, teammates, and environments. To achieve this, we must structurally factor the policy, which is a choice that dictates what generalizes, what requires retraining, and what remains entangled. Existing methods span a wide spectrum, from expecting structure to emerge from data scaling, to hand-designing it via hierarchies, skill libraries or learned specializations. In this paper, we study what we argue is the most fundamental factorization in robotics: separating the world from the task. We investigate the conditions under which this factorization is principled. World factors are properties of the embodied system and the environment; they exist independently of intent. Task factors are defined by the task's logic over what the world admits. We formalize this asymmetry through Bayesian model evidence: it aligns with the data-generating process, maintains high likelihood through an analytical world model, and reduces the Occam razor's penalty on task parameters. We instantiate this factorization by pairing AICON, a differentiable graph of recursive estimators and interconnections that is compositional, operates without task-specific data, and propagates cost gradients to actuators, with a compact, learned policy that modulates gradient paths. Gradients serve as the interface between the two factors: they carry world structure through the graph and task structure through costs, enabling low-dimensional learning while preserving structural generalization. We test the world/task factorization across three problems that encompass heterogeneous robots, environments, task logic and sensorimotor modalities. Our framework outperforms end-to-end baselines and analytical heuristics in all settings, generalizes zero-shot to out-of-distribution configurations, and transfers to real hardware without retraining.
