# Tree-Guided Identify-Then-Exploit: A Unified Framework of Best Arm Identification and Regret Minimization for Dueling Bandits

arXiv: https://arxiv.org/abs/2606.01799 · HTML: https://mlsanity.com/paper/2606.01799/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 37 references that are in the map.
- First posted on arXiv 1 Jun 2026.

## Builds on (most cited first, 19 of 19)

- [On the Complexity of Best Arm Identification in Multi-Armed Bandit Models](https://mlsanity.com/paper/1407.4443/) (2014)
- [Preference-based Online Learning with Dueling Bandits: A Survey](https://mlsanity.com/paper/1807.11398/) (2018)
- [Contextual Dueling Bandits](https://mlsanity.com/paper/1502.06362/) (2015)
- [Reducing Dueling Bandits to Cardinal Bandits](https://mlsanity.com/paper/1405.3396/) (2014)
- [Regret Lower Bound and Optimal Algorithm in Dueling Bandit Problem](https://mlsanity.com/paper/1506.02550/) (2015)
- [On Explore-Then-Commit Strategies](https://mlsanity.com/paper/1605.08988/) (2016)
- [Double Thompson Sampling for Dueling Bandits](https://mlsanity.com/paper/1604.07101/) (2016)
- [Copeland Dueling Bandits](https://mlsanity.com/paper/1506.00312/) (2015)
- [Multi-dueling Bandits with Dependent Arms](https://mlsanity.com/paper/1705.00253/) (2017)
- [Maximum Selection and Ranking under Noisy Comparisons](https://mlsanity.com/paper/1705.05366/) (2017)
- [Bridging the gap between regret minimization and best arm identification, with application to A/B tests](https://mlsanity.com/paper/1810.04088/) (2018)
- [Dueling Bandits With Weak Regret](https://mlsanity.com/paper/1706.04304/) (2017)
- [Achieving the Pareto Frontier of Regret Minimization and Best Arm Identification in Multi-Armed Bandits](https://mlsanity.com/paper/2110.08627/) (2021)
- [On Sample Complexity Upper and Lower Bounds for Exact Ranking from Noisy Comparisons](https://mlsanity.com/paper/1909.03194/) (2019)
- [Batched Dueling Bandits](https://mlsanity.com/paper/2202.10660/) (2022)
- [The Sample Complexity of Best-k Items Selection from Pairwise Comparisons](https://mlsanity.com/paper/2007.03133/) (2020)
- [Near-Optimal Pure Exploration in Matrix Games: A Generalization of Stochastic Bandits & Dueling Bandits](https://mlsanity.com/paper/2310.16252/) (2023)
- [Dueling Bandits: From Two-dueling to Multi-dueling](https://mlsanity.com/paper/2211.10293/) (2022)
- [The Sampling Complexity of Condorcet Winner Identification in Dueling Bandits](https://mlsanity.com/paper/2603.15189/) (2026)

## Abstract (arXiv)

We study N-armed stochastic dueling bandits under the Condorcet-winner assumption, where three widely adopted objectives are considered: best-arm identification (BAI), weak regret, and strong regret. We propose Tree-Guided Identify-Then-Exploit (TG-ITE), the first unified framework to tackle all these objectives to our knowledge. Without requiring stronger assumptions, we propose a shared tree-guided identification approach to find a high-confidence incumbent within O(N) comparisons. We further propose varied exploitation strategies to utilize this warm-start stage to optimize the specific objectives at hand. This methodology enables our approach to (1) achieve O(N) sample complexity in BAI without commonly adopted stronger assumptions; (2) build the first winner-stays-style algorithm to achieve O(N) weak regret; (3) enjoy the same O(N log T) guarantee as specialized strong-regret approaches; (4) realize the joint optimization of BAI and weak regret with O(N) guarantees for both, eliminating the sub-optimal gap of O(log N) in the existing approach. Our results provide evidence that the trade-off between BAI and regret minimization is relatively benign in dueling bandits.
