# ReSkill: Reconciling Skill Creation with Policy Optimization in Agentic RL

arXiv: https://arxiv.org/abs/2606.01619 · HTML: https://mlsanity.com/paper/2606.01619/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in Agent skill learning and evolution, one of 16 directions in LLM agents and tool use.
- Builds on 51 of its 60 references that are in the map.
- First posted on arXiv 1 Jun 2026.

## Placed in

- LLM agents and tool use / [Agent skill learning and evolution](https://mlsanity.com/agents/agent-skill-learning-and-evolution/)

## Builds on (most cited first, 30 of 51)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [HotpotQA: A Dataset for Diverse, Explainable Multi-hop Question Answering](https://mlsanity.com/paper/1809.09600/) (2018)
- [TriviaQA: A Large Scale Distantly Supervised Challenge Dataset for Reading Comprehension](https://mlsanity.com/paper/1705.03551/) (2017)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [Understanding R1-Zero-Like Training: A Critical Perspective](https://mlsanity.com/paper/2503.20783/) (2025)
- [Constructing A Multi-hop QA Dataset for Comprehensive Evaluation of Reasoning Steps](https://mlsanity.com/paper/2011.01060/) (2020)
- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Spider: A Large-Scale Human-Labeled Dataset for Complex and Cross-Domain Semantic Parsing and Text-to-SQL Task](https://mlsanity.com/paper/1809.08887/) (2018)
- [When Not to Trust Language Models: Investigating Effectiveness of Parametric and Non-Parametric Memories](https://mlsanity.com/paper/2212.10511/) (2022)
- [Measuring and Narrowing the Compositionality Gap in Language Models](https://mlsanity.com/paper/2210.03350/) (2022)
- [Interleaving Retrieval with Chain-of-Thought Reasoning for Knowledge-Intensive Multi-Step Questions](https://mlsanity.com/paper/2212.10509/) (2022)
- [MuSiQue: Multihop Questions via Single-hop Question Composition](https://mlsanity.com/paper/2108.00573/) (2021)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [Large Language Models as Optimizers](https://mlsanity.com/paper/2309.03409/) (2023)
- [Automatic Prompt Optimization with "Gradient Descent" and Beam Search](https://mlsanity.com/paper/2305.03495/) (2023)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [Introduction to Multi-Armed Bandits](https://mlsanity.com/paper/1904.07272/) (2019)
- [A Tutorial on Thompson Sampling](https://mlsanity.com/paper/1707.02038/) (2017)

## Built on by (most cited first, 14 of 14)

- [SafeEvolve: Harness-Policy Co-Evolution from Agent Experience for Safety Alignment](https://mlsanity.com/paper/2609.02786/) (2026)
- [SPyCE: Skill-Policy Co-evolution for Multimodal Agents](https://mlsanity.com/paper/2607.13854/) (2026)
- [Emotion2Skill: Model-Internal Emotion Signals for Adaptive Skill Selection and Evolution](https://mlsanity.com/paper/2608.09248/) (2026)
- [Exploit More, Explore Smarter for Budget-Constrained Agentic Search](https://mlsanity.com/paper/2608.23848/) (2026)
- [Write, Execute, Refine: From Skill Follower to Skill Optimizer via Reinforcement Learning from Execution Feedback](https://mlsanity.com/paper/2608.17587/) (2026)
- [Experience Funnel: A State-Policy Alternating Loop for Self-Evolving Agents](https://mlsanity.com/paper/2609.08919/) (2026)
- [EvoRS: On-Policy Self-Evolution of Reward Systems for Open-Ended Reinforcement Learning](https://mlsanity.com/paper/2609.12459/) (2026)
- [Continual Learning in Transition](https://mlsanity.com/paper/2608.06216/) (2026)
- [CAPO: Constraint-Aware Prompt Optimization for LLM Agents](https://mlsanity.com/paper/2608.16068/) (2026)
- [CoSkill: Joint Reinforcement Learning of Reasoning and Meta-Skill Agents for Hierarchical Skill Evolution](https://mlsanity.com/paper/2609.04865/) (2026)
- [RLHarness: Co-evolving Procedural Skills with Reinforcement Learning for Long-horizon Multimodal Reasoning](https://mlsanity.com/paper/2609.32326/) (2026)
- [SkillRubric: Co-Evolving Actor Guidance and Evaluator Rubrics for Multimodal Agents](https://mlsanity.com/paper/2609.34557/) (2026)
- [UniSkill: Learning Actor-Aligned Skill Proposals for an Evolving Policy](https://mlsanity.com/paper/2610.10164/) (2026)
- [SkillScaffold: Scaffolding Agentic Reinforcement Learning with Policy-Adaptive Skill Credit Assignment and Selective Injection](https://mlsanity.com/paper/2610.18807/) (2026)

## Abstract (arXiv)

Agentic reinforcement learning (RL) enables LLM agents to improve continuously from environment rewards, yet the resulting policies do not systematically accumulate reusable strategies that generalize across tasks. Modular skills can provide such reusable strategies, yet existing skill-augmented RL methods decouple skill creation from policy optimization, risking adopting skills that conflict with the evolving policy. Inspired by Anthropic's Skill Creator, we introduce ReSkill, an RL-in-the-loop skill creation framework that reconciles skill evolution with policy learning. ReSkill exploits the group-wise structure of GRPO to naturally embed three mechanisms with only marginal additional overhead: (1) an assertion-driven skill creator that diagnoses failures from past experience and proposes conditional, trigger-based skill revisions; (2) within-group rollout sampling that enables controlled comparison of skill versions, capturing which version best supports the policy's ongoing learning; and (3) Thompson Sampling with adaptive discounting to balance exploration and exploitation in skill version selection as the policy evolves. Across several domains, ReSkill consistently outperforms existing memory and skill-based RL methods, with the largest gains on unseen tasks. Analysis of the skill lifecycle shows skills being automatically created, tested, refined, and pruned as the policy improves, demonstrating reconciled skill-policy co-evolution.
