# RoleCDE:Benchmarking and Mitigating Role-Alignment Trade-offs in Role-Playing Agents

arXiv: https://arxiv.org/abs/2606.01552 · HTML: https://mlsanity.com/paper/2606.01552/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 17 of its 43 references that are in the map.
- First posted on arXiv 1 Jun 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 17 of 17)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [TruthfulQA: Measuring How Models Mimic Human Falsehoods](https://mlsanity.com/paper/2109.07958/) (2021)
- [GPQA: A Graduate-Level Google-Proof Q&A Benchmark](https://mlsanity.com/paper/2311.12022/) (2023)
- [Scaling Synthetic Data Creation with 1,000,000,000 Personas](https://mlsanity.com/paper/2406.20094/) (2024)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [AI Hospital: Benchmarking Large Language Models in a Multi-agent Medical Interaction Simulator](https://mlsanity.com/paper/2402.09742/) (2024)
- [PersonaGym: Evaluating Persona Agents and LLMs](https://mlsanity.com/paper/2407.18416/) (2024)
- [The Oscars of AI Theater: A Survey on Role-Playing with Language Models](https://mlsanity.com/paper/2407.11484/) (2024)
- [CharacterBox: Evaluating the Role-Playing Capabilities of LLMs in Text-Based Virtual Worlds](https://mlsanity.com/paper/2412.05631/) (2024)
- [Measuring Fairness with Biased Rulers: A Survey on Quantifying Biases in Pretrained Language Models](https://mlsanity.com/paper/2112.07447/) (2021)
- [Mitigating Hallucination in Fictional Character Role-Play](https://mlsanity.com/paper/2406.17260/) (2024)
- [RoleMRC: A Fine-Grained Composite Benchmark for Role-Playing and Instruction-Following](https://mlsanity.com/paper/2502.11387/) (2025)
- [Too Good to be Bad: On the Failure of LLMs to Role-Play Villains](https://mlsanity.com/paper/2511.04962/) (2025)

## Built on by (most cited first, 3 of 3)

- [RoleBreak: Benchmarking Long-Horizon Role-Playing Robustness in Spoken Dialogue](https://mlsanity.com/paper/2609.16614/) (2026)
- [ANIMASK: What the Model Contributes to Role Play in Simulated Story Worlds](https://mlsanity.com/paper/2609.16667/) (2026)
- [PDEU-Bench: Benchmarking the Personalized Planning Lifecycle of Tool-Calling LLM Agents](https://mlsanity.com/paper/2609.34930/) (2026)

## Abstract (arXiv)

Role-playing agents(RPAs) are widely used to steer large language models(LLMs) toward role-consistent behavior, yet existing benchmarks mainly evaluate surface-level fidelity and offer limited insight into decision making under role-alignment value conflicts. To address this gap, we introduce RoleCDE, the first benchmark designed to evaluate RPAs under structured conflicts between role-specific values and alignment-oriented constraints. RoleCDE formulates role-aware decision making as cognitive dilemma scenarios, jointly evaluating role-scenario grounding, value conflict resolution, and decision tendencies. The benchmark is constructed at scale, covering approximately 8k diverse role profiles and scenarios and nearly 24k dilemma instances across three difficulty levels and eight role categories. Evaluation of several mainstream LLMs reveals a "Role Value Decoupling" phenomenon, where agents systematically default to alignment-and morality-consistent decisions rather than role-specific values when the two conflict, even under explicit role conditioning. This behavior is largely invariant to dilemma difficulty but varies substantially across role categories. We further show that RoleCDE-based fine-tuning effectively mitigates this decoupling by improving value trade-off reasoning, while preserving general role-playing fidelity and general reasoning performance. Code is available at: https://github.com/rabbitrose/RoleCDE.
