# Implicit Drifting Policy: One-Step Action Generation via Conditional Expert Geometry

arXiv: https://arxiv.org/abs/2606.01098 · HTML: https://mlsanity.com/paper/2606.01098/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 26 of its 31 references that are in the map.
- First posted on arXiv 31 May 2026.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 26 of 26)

- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [Mean Flows for One-step Generative Modeling](https://mlsanity.com/paper/2505.13447/) (2025)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [One Step Diffusion via Shortcut Models](https://mlsanity.com/paper/2410.12557/) (2024)
- [Consistency Policy: Accelerated Visuomotor Policies via Consistency Distillation](https://mlsanity.com/paper/2405.07503/) (2024)
- [Behavior Generation with Latent Actions](https://mlsanity.com/paper/2403.03181/) (2024)
- [Generative Modeling via Drifting](https://mlsanity.com/paper/2602.04770/) (2026)
- [FlowPolicy: Enabling Fast and Robust 3D Flow-based Policy via Consistency Flow Matching for Robot Manipulation](https://mlsanity.com/paper/2412.04987/) (2024)
- [How to build a consistency model: Learning flow maps via self-distillation](https://mlsanity.com/paper/2505.18825/) (2025)
- [One-Step Diffusion Policy: Fast Visuomotor Policies via Diffusion Distillation](https://mlsanity.com/paper/2410.21257/) (2024)
- [Align Your Flow: Scaling Continuous-Time Flow Map Distillation](https://mlsanity.com/paper/2506.14603/) (2025)
- [DexArt: Benchmarking Generalizable Dexterous Manipulation with Articulated Objects](https://mlsanity.com/paper/2305.05706/) (2023)
- [Learning Robotic Manipulation Policies from Point Clouds with Conditional Flow Matching](https://mlsanity.com/paper/2409.07343/) (2024)
- [ManiCM: Real-time 3D Diffusion Policy via Consistency Model for Robotic Manipulation](https://mlsanity.com/paper/2406.01586/) (2024)
- [Streaming Diffusion Policy: Fast Policy Synthesis with Variable Noise Diffusion Models](https://mlsanity.com/paper/2406.04806/) (2024)
- [Kernelized Movement Primitives](https://mlsanity.com/paper/1708.08638/) (2017)
- [Much Ado About Noising: Dispelling the Myths of Generative Robotic Control](https://mlsanity.com/paper/2512.01809/) (2025)
- [MP1: MeanFlow Tames Policy Learning in 1-step for Robotic Manipulation](https://mlsanity.com/paper/2507.10543/) (2025)
- [ActionFlow: Equivariant, Accurate, and Efficient Policies with Spatially Symmetric Flow Matching](https://mlsanity.com/paper/2409.04576/) (2024)
- [Falcon: Fast Visuomotor Policies via Partial Denoising](https://mlsanity.com/paper/2503.00339/) (2025)
- [A Long-Short Flow-Map Perspective for Drifting Models](https://mlsanity.com/paper/2602.20463/) (2026)
- [Real-Time Iteration Scheme for Diffusion Policy](https://mlsanity.com/paper/2508.05396/) (2025)
- [One-Step Flow Policy: Self-Distillation for Fast Visuomotor Policies](https://mlsanity.com/paper/2603.12480/) (2026)
- [Geometry-aware Policy Imitation](https://mlsanity.com/paper/2510.08787/) (2025)

## Built on by (most cited first, 1 of 1)

- [DriftOPD: Sequence-Level Reverse-KL Distillation for One-Step VLA Policies](https://mlsanity.com/paper/2610.00317/) (2026)

## Abstract (arXiv)

Generative action policies based on diffusion or flow matching excel in behavior cloning, yet their iterative sampling is prohibitive for high-frequency robot control. While recent one-step formulations alleviate this latency, they inevitably discard the intermediate trajectory evolution that provides crucial action correction. Directly recovering this mechanism by explicitly estimating a training-time drifting field is mathematically ill-posed due to extreme conditional demonstration sparsity. We introduce Implicit Drifting Policy (IDP), a one-step imitation learning framework that brings the training-time correction of Drifting into policy learning without explicit vector field estimation. IDP extracts a conditional expert geometry from the local variation of observation-similar expert actions, and compares it against a global reference geometry to isolate condition-specific constraints. This local geometric structure adaptively weights a scalar potential objective. Combined with an expert-proximal terminal evaluation, IDP directly enforces manifold constraints on the one-step generator during training. Extensive evaluations across 2D, 3D, and real-world manipulation tasks show IDP effectively maintains adherence to valid action manifolds, improving upon explicit drifting methods and achieving competitive performance with strong one-step baselines.
