# Benchmarking Multimodal LLMs on Code Generation for Complex Interactive Webpages

arXiv: https://arxiv.org/abs/2606.00154 · HTML: https://mlsanity.com/paper/2606.00154/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 20 of its 27 references that are in the map.
- First posted on arXiv 29 May 2026.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Chart understanding and anomaly detection](https://mlsanity.com/mllm/chart-understanding-and-anomaly-detection/)

## Builds on (most cited first, 20 of 20)

- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [DreamLLM: Synergistic Multimodal Comprehension and Creation](https://mlsanity.com/paper/2309.11499/) (2023)
- [Design2Code: Benchmarking Multimodal Code Generation for Automated Front-End Engineering](https://mlsanity.com/paper/2403.03163/) (2024)
- [Unlocking the conversion of Web Screenshots into HTML Code with the WebSight Dataset](https://mlsanity.com/paper/2403.09029/) (2024)
- [pix2code: Generating Code from a Graphical User Interface Screenshot](https://mlsanity.com/paper/1705.07962/) (2017)
- [Natural Language Understanding and Inference with MLLM in Visual Question Answering: A Survey](https://mlsanity.com/paper/2411.17558/) (2024)
- [Web2Code: A Large-scale Webpage-to-Code Dataset and Evaluation Framework for Multimodal LLMs](https://mlsanity.com/paper/2406.20098/) (2024)
- [WebGen-Bench: Evaluating LLMs on Generating Interactive and Functional Websites from Scratch](https://mlsanity.com/paper/2505.03733/) (2025)
- [WebCode2M: A Real-World Dataset for Code Generation from Webpage Designs](https://mlsanity.com/paper/2404.06369/) (2024)
- [Web-Bench: A LLM Code Benchmark Based on Web Standards and Frameworks](https://mlsanity.com/paper/2505.07473/) (2025)
- [Sketch2Code: Evaluating Vision-Language Models for Interactive Web Design Prototyping](https://mlsanity.com/paper/2410.16232/) (2024)
- [FullFront: Benchmarking MLLMs Across the Full Front-End Engineering Workflow](https://mlsanity.com/paper/2505.17399/) (2025)
- [Advancing Multimodal Large Language Models in Chart Question Answering with Visualization-Referenced Instruction Tuning](https://mlsanity.com/paper/2407.20174/) (2024)
- [MRWeb: An Exploration of Generating Multi-Page Resource-Aware Web Code from UI Designs](https://mlsanity.com/paper/2412.15310/) (2024)
- [LOVA3: Learning to Visual Question Answering, Asking and Assessment](https://mlsanity.com/paper/2405.14974/) (2024)
- [IW-Bench: Evaluating Large Multimodal Models for Converting Image-to-Web](https://mlsanity.com/paper/2409.18980/) (2024)
- [Advancing vision-language models in front-end development via data synthesis](https://mlsanity.com/paper/2503.01619/) (2025)
- [Enhancing Remote Sensing Vision-Language Models Through MLLM and LLM-Based High-Quality Image-Text Dataset Generation](https://mlsanity.com/paper/2507.16716/) (2025)

## Built on by (most cited first, 1 of 1)

- [Rendering-in-the-Loop: An Execution-Driven Agent for Interactive Web Development](https://mlsanity.com/paper/2609.02088/) (2026)

## Abstract (arXiv)

Recent advancements in multimodal large language models (MLLMs) have achieved remarkable progress in multimodal reasoning and code generation, catalyzing a new paradigm for front-end development. In particular, these models can directly transform visual designs into executable code, significantly improving the efficiency and adaptability of web development. Modern web applications are dynamic and interactive, featuring frequent user-page interactions. However, existing benchmarks largely evaluate the code generation of static webpages, ignoring the complex interactive behaviors in real-world applications. Besides, their evaluation criteria remain confined to visual fidelity and code structure, overlooking the interaction consistency between the generated and the reference webpages. To address these limitations, we introduce WebIGBench, the first benchmark designed to evaluate code generation for interactive webpages with complex interactions. By combining manually designed interaction paths with UI automation, we collected 103 complex webpages from real-world websites. This benchmark covers 5 popular interactive action types (e.g., click, input) involving 871 distinct interactive actions. Moreover, we propose a novel evaluation pipeline to address the gap in automated assessment of interactive actions. Extensive experiments on several representative MLLMs reveal the performance boundaries of current models in interactive webpage code generation using WebIGBench. The proposed benchmark is available at https://github.com/anoa12159-hue/WebIGBench_eval.
