# Survival Reinforcement Learning: Toward Scalable Self-Supervised RL

arXiv: https://arxiv.org/abs/2605.31273 · HTML: https://mlsanity.com/paper/2605.31273/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 36 of its 47 references that are in the map.
- First posted on arXiv 29 May 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 36)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [Training Compute-Optimal Large Language Models](https://mlsanity.com/paper/2203.15556/) (2022)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [Scaling Laws for Autoregressive Generative Modeling](https://mlsanity.com/paper/2010.14701/) (2020)
- [Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulation](https://mlsanity.com/paper/2106.13281/) (2021)
- [Understanding the Behaviour of Contrastive Loss](https://mlsanity.com/paper/2012.09740/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [DeepSurv: Personalized Treatment Recommender System Using A Cox Proportional Hazards Deep Neural Network](https://mlsanity.com/paper/1606.00931/) (2016)
- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [Bigger, Better, Faster: Human-level Atari with human-level efficiency](https://mlsanity.com/paper/2305.19452/) (2023)
- [Stop Regressing: Training Value Functions via Classification for Scalable Deep RL](https://mlsanity.com/paper/2403.03950/) (2024)
- [Goal-Conditioned Reinforcement Learning with Imagined Subgoals](https://mlsanity.com/paper/2107.00541/) (2021)
- [Bigger, Regularized, Optimistic: scaling for compute and sample-efficient continuous control](https://mlsanity.com/paper/2405.16158/) (2024)
- [C-Learning: Learning to Achieve Goals via Recursive Classification](https://mlsanity.com/paper/2011.08909/) (2020)
- [Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL](https://mlsanity.com/paper/2202.04478/) (2022)
- [SimBa: Simplicity Bias for Scaling Up Parameters in Deep Reinforcement Learning](https://mlsanity.com/paper/2410.09754/) (2024)
- [Learning Successor States and Goal-Dependent Values: A Mathematical Viewpoint](https://mlsanity.com/paper/2101.07123/) (2021)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [Overestimation, Overfitting, and Plasticity in Actor-Critic: the Bitter Lesson of Reinforcement Learning](https://mlsanity.com/paper/2403.00514/) (2024)
- [1000 Layer Networks for Self-Supervised RL: Scaling Depth Can Enable New Goal-Reaching Capabilities](https://mlsanity.com/paper/2503.14858/) (2025)
- [Scaling Laws for a Multi-Agent Reinforcement Learning Model](https://mlsanity.com/paper/2210.00849/) (2022)

## Built on by (most cited first, 2 of 2)

- [Arrive and Survive: Scaling Safe Goal-Conditioned Policy Learning from One-Bit Failure Signals](https://mlsanity.com/paper/2608.26571/) (2026)
- [ChronoSRL: Temporal Geometry for Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/2609.36238/) (2026)

## Abstract (arXiv)

While self-supervised Contrastive Reinforcement Learning (CRL) has shown remarkable depth-scaling capabilities, successfully using networks over 64 layers, scaled CRL still struggles with long-horizon goal-conditioned planning due to the uniformity-tolerance dilemma inherent in contrastive losses. We introduce Survival Reinforcement Learning (SRL), an online classification-based alternative that extends the survival value learning framework by maximizing the agent's dwell time at target goals. SRL bypasses the structural constraints of CRL and mitigates the "bang-bang" control solutions inherent to survival frameworks, which often induce undesirable behavior in complex dynamical systems. Evaluated across diverse robotic benchmarks, scaled SRL matches state-of-the-art CRL on manipulation tasks and outperforms it by 2x to 8x on stable, long-horizon locomotion tasks. Our results provide strong additional evidence that classification-based methods may serve as a key primitive in the broader effort to scale reinforcement learning and an open-source implementation is available online: https://github.com/Simple-Robotics/survival-reinforcement-learning.
