# LVSA: Training-Free Sparse Attention for Long Video Diffusion

arXiv: https://arxiv.org/abs/2605.31057 · HTML: https://mlsanity.com/paper/2605.31057/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 13 of its 14 references that are in the map.
- First posted on arXiv 29 May 2026.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 13 of 13)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [DeepSpeed Ulysses: System Optimizations for Enabling Training of Extreme Long Sequence Transformer Models](https://mlsanity.com/paper/2309.14509/) (2023)
- [Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity](https://mlsanity.com/paper/2502.01776/) (2025)
- [Fast Video Generation with Sliding Tile Attention](https://mlsanity.com/paper/2502.04507/) (2025)
- [Sparse VideoGen2: Accelerate Video Generation with Sparse Attention via Semantic-Aware Permutation](https://mlsanity.com/paper/2505.18875/) (2025)
- [Training-free and Adaptive Sparse Attention for Efficient Long Video Generation](https://mlsanity.com/paper/2502.21079/) (2025)
- [Radial Attention: O(nlog n) Sparse Attention with Energy Decay for Long Video Generation](https://mlsanity.com/paper/2506.19852/) (2025)
- [RIFLEx: A Free Lunch for Length Extrapolation in Video Diffusion Transformers](https://mlsanity.com/paper/2502.15894/) (2025)
- [vLLM-Omni: Fully Disaggregated Serving for Any-to-Any Multimodal Models](https://mlsanity.com/paper/2602.02204/) (2026)
- [UltraViCo: Breaking Extrapolation Limits in Video Diffusion Transformers](https://mlsanity.com/paper/2511.20123/) (2025)
- [Video Is Worth a Thousand Images: Exploring the Latest Trends in Long Video Generation](https://mlsanity.com/paper/2412.18688/) (2024)

## Built on by (most cited first, 3 of 3)

- [Partition the Support, Reconstruct the Residual: Training-Free Sparse Attention for Video Generation and World Models](https://mlsanity.com/paper/2608.18484/) (2026)
- [SCOPE: Subspace Clustering with Online Per-Head Top-K Estimation for Sparse Video Attention](https://mlsanity.com/paper/2608.12780/) (2026)
- [Spatial Memory Intelligence: Endowing World Models with Understanding-Driven Long-Term Memory](https://mlsanity.com/paper/2610.02521/) (2026)

## Abstract (arXiv)

Dense self-attention is the compute and quality bottleneck of long-video diffusion inference: cost grows quadratically with the sequence length, and beyond the training horizon the model converges to near-static output, that is, "frozen" repetitive video. State of the art approaches are either too costly, e.g., they require retraining, or fail to satisfy both performance and quality objectives in a scalable manner. To this end, we introduce Long Video Sparse Attention (LVSA), a training-free model-agnostic block-sparse attention for video diffusion transformers that combines a structured window pattern with rotating global anchors, thus removing the fixed-grid bias which causes long-range temporal artifacts. LVSA, combined with a FlashInfer kernel, reduces compute up to 3.17x on Wan 2.1 1.3B at a 6x horizon, 2.98x on Wan 2.1 14B at a 6x horizon, and 3.33x on HunyuanVideo 1.5 at a 1.5x horizon, compared to dense attention. Beyond reducing compute, LVSA enables HunyuanVideo 1.5 generation at a 2x horizon, which is otherwise out-of-memory on a single GPU. Moreover, LVSA provides speedups up to 2.41x compared to RIFLEx and 3.27x compared to UltraViCo on Wan 2.1 1.3B. To demonstrate applicability across diverse platforms, we apply LVSA on NPUs and achieve speedups up to 2.71x on Wan 2.2 A14B and 3.24x on Wan 2.1 1.3B compared to dense attention. To evaluate quality in a fair way, we introduce VQeval, a tool properly scoring loopy video failures, which instead are rewarded in state of the art evaluators like VBench-Long. LVSA is quality-neutral for generation at training horizon length and quality-positive at extended lengths.
