# MultiAct: Text-to-Motion Generation from Composite Text via Tailored Attention Guidance

arXiv: https://arxiv.org/abs/2605.30925 · HTML: https://mlsanity.com/paper/2605.30925/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 68 references that are in the map.
- First posted on arXiv 29 May 2026.

## Builds on (most cited first, 30 of 39)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [GenEval: An Object-Focused Framework for Evaluating Text-to-Image Alignment](https://mlsanity.com/paper/2310.11513/) (2023)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editing](https://mlsanity.com/paper/2304.08465/) (2023)
- [Attend-and-Excite: Attention-Based Semantic Guidance for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2301.13826/) (2023)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [Human Motion Diffusion as a Generative Prior](https://mlsanity.com/paper/2303.01418/) (2023)
- [TEACH: Temporal Action Composition for 3D Humans](https://mlsanity.com/paper/2209.04066/) (2022)
- [Linguistic Binding in Diffusion Models: Enhancing Attribute Correspondence through Attention Map Alignment](https://mlsanity.com/paper/2306.08877/) (2023)
- [MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model](https://mlsanity.com/paper/2404.19759/) (2024)
- [Cross-Image Attention for Zero-Shot Appearance Transfer](https://mlsanity.com/paper/2311.03335/) (2023)
- [CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control](https://mlsanity.com/paper/2410.03441/) (2024)
- [FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing](https://mlsanity.com/paper/2312.15004/) (2023)
- [DiffCollage: Parallel Generation of Large Content with Diffusion Models](https://mlsanity.com/paper/2303.17076/) (2023)
- [MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space](https://mlsanity.com/paper/2503.15451/) (2025)
- [CoMo: Controllable Motion Generation through Language Guided Pose Code Editing](https://mlsanity.com/paper/2403.13900/) (2024)
- [SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation](https://mlsanity.com/paper/2304.10417/) (2023)

## Built on by (most cited first, 1 of 1)

- [Streaming Multi-Track Timeline Control for 3D Human Motion Generation](https://mlsanity.com/paper/2610.03873/) (2026)

## Abstract (arXiv)

Text-to-motion generation has progressed rapidly in recent years, offering an expressive interface for animation and human-computer interaction. However, current models remain brittle when handling prompts that describe multiple actions occurring at the same time. Rather than realizing all components of a composite description, models frequently prioritize a single dominant action and neglect the rest, leading to incomplete or ambiguous motion. We present MultiAct, an unpaired, inference-time framework for compositional text-to-motion synthesis that operates directly on pretrained motion generators without retraining or architectural modification. Our method counteracts semantic collapse by adaptively amplifying cross-attention scores associated with underrepresented prompt components. We note that effective modulation depends on prompt-specific choices, such as which tokens and layers to target, and introduce a lightweight auxiliary decision scheme that determines the most effective attention-strengthening parametrization. Extensive quantitative and qualitative evaluations demonstrate that MultiAct consistently outperforms existing baselines on composite prompts, achieving improved semantic coverage while preserving motion realism. Project page: https://natsala13.github.io/multiact.github.io.
