# Inverse Reinforcement Learning without an Optimal Demonstrator: A Feasible Reward Set Approach

arXiv: https://arxiv.org/abs/2605.30903 · HTML: https://mlsanity.com/paper/2605.30903/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 25 of its 52 references that are in the map.
- First posted on arXiv 29 May 2026.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)

## Builds on (most cited first, 25 of 25)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [Reward learning from human preferences and demonstrations in Atari](https://mlsanity.com/paper/1811.06521/) (2018)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Reinforcement and Imitation Learning via Interactive No-Regret Learning](https://mlsanity.com/paper/1406.5979/) (2014)
- [Learning from Suboptimal Demonstration via Self-Supervised Reward Regression](https://mlsanity.com/paper/2010.11723/) (2020)
- [Reinforcement Learning from Imperfect Demonstrations](https://mlsanity.com/paper/1802.05313/) (2018)
- [RLHF from Heterogeneous Feedback via Personalization and Preference Aggregation](https://mlsanity.com/paper/2405.00254/) (2024)
- [Imitation Learning by Estimating Expertise of Demonstrators](https://mlsanity.com/paper/2202.01288/) (2022)
- [Diverging Preferences: When do Annotators Disagree and do Models Know?](https://mlsanity.com/paper/2410.14632/) (2024)
- [Confidence-Aware Imitation Learning from Demonstrations with Varying Optimality](https://mlsanity.com/paper/2110.14754/) (2021)
- [Active Exploration for Inverse Reinforcement Learning](https://mlsanity.com/paper/2207.08645/) (2022)
- [Robust Reinforcement Learning from Corrupted Human Feedback](https://mlsanity.com/paper/2406.15568/) (2024)
- [Towards Theoretical Understanding of Inverse Reinforcement Learning](https://mlsanity.com/paper/2304.12966/) (2023)
- [Joint Goal and Strategy Inference across Heterogeneous Demonstrators via Reward Network Distillation](https://mlsanity.com/paper/2001.00503/) (2020)
- [A Ranking Game for Imitation Learning](https://mlsanity.com/paper/2202.03481/) (2022)
- [New characterizations of Hoffman constants for systems of linear constraints](https://mlsanity.com/paper/1905.02894/) (2019)
- [A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and Feedback](https://mlsanity.com/paper/2405.12421/) (2024)
- [On Feasible Rewards in Multi-Agent Inverse Reinforcement Learning](https://mlsanity.com/paper/2411.15046/) (2024)
- [Generalizing Behavior via Inverse Reinforcement Learning with Closed-Form Reward Centroids](https://mlsanity.com/paper/2509.12010/) (2025)

## Abstract (arXiv)

Inverse reinforcement learning (IRL) typically assumes demonstrations from a single optimal demonstrator, but in many applications data come from multiple imperfect demonstrators with heterogeneous suboptimality levels. We study reward learning in this setting through a feasible-reward-set framework: for each demonstrator, we encode its declared suboptimality level as a linear constraint and intersect the resulting feasible sets across demonstrators. Our theoretical analysis shows that the joint feasible set shrinks monotonically as data are added, and we give an exact characterization of when a new demonstrator strictly tightens it. We further establish two recovery guarantees for the feasible reward set of the ground-truth optimal demonstrator: one bound depends on closeness to the optimal occupancy, while the other requires only sufficient coverage and no near-optimal demonstrator. On the practical side, we introduce strategies to address the inherent reward ambiguity in the obtained reward set and provide an offline algorithm with function approximation for high-dimensional environments. Experiments in tabular grid-world and large language model (LLM) fine-tuning settings are consistent with the theoretical predictions and demonstrate the effectiveness of the proposed framework over baselines.
