# CameraNoise: Enabling Faithful Camera Control in Video Diffusion through Geometry-Flow-Guided Noise Warping

arXiv: https://arxiv.org/abs/2605.30774 · HTML: https://mlsanity.com/paper/2605.30774/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 35 of its 41 references that are in the map.
- First posted on arXiv 29 May 2026.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 35)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [VideoCrafter1: Open Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2310.19512/) (2023)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control](https://mlsanity.com/paper/2503.03751/) (2025)
- [ReCamMaster: Camera-Controlled Generative Rendering from A Single Video](https://mlsanity.com/paper/2503.11647/) (2025)
- [Seedance 1.0: Exploring the Boundaries of Video Generation Models](https://mlsanity.com/paper/2506.09113/) (2025)
- [Stable Virtual Camera: Generative View Synthesis with Diffusion Models](https://mlsanity.com/paper/2503.14489/) (2025)
- [AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers](https://mlsanity.com/paper/2411.18673/) (2024)
- [Go-with-the-Flow: Motion-Controllable Video Diffusion Models Using Real-Time Warped Noise](https://mlsanity.com/paper/2501.08331/) (2025)
- [Cameras as Relative Positional Encoding](https://mlsanity.com/paper/2507.10496/) (2025)
- [CameraCtrl II: Dynamic Scene Exploration via Camera-controlled Video Diffusion Models](https://mlsanity.com/paper/2503.10592/) (2025)
- [ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuning](https://mlsanity.com/paper/2411.05003/) (2024)
- [Reuse and Diffuse: Iterative Denoising for Text-to-Video Generation](https://mlsanity.com/paper/2309.03549/) (2023)
- [How I Warped Your Noise: a Temporally-Correlated Noise Prior for Diffusion Models](https://mlsanity.com/paper/2504.03072/) (2025)
- [Dynamic Camera Poses and Where to Find Them](https://mlsanity.com/paper/2504.17788/) (2025)
- [TI2V-Zero: Zero-Shot Image Conditioning for Text-to-Video Diffusion Models](https://mlsanity.com/paper/2404.16306/) (2024)
- [DrivingDojo Dataset: Advancing Interactive and Knowledge-Enriched Driving World Model](https://mlsanity.com/paper/2410.10738/) (2024)

## Built on by (most cited first, 4 of 4)

- [SPEED: One-Step Pixel Diffusion for High-quality Video Frame Interpolation](https://mlsanity.com/paper/2607.15585/) (2026)
- [RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation](https://mlsanity.com/paper/2609.02847/) (2026)
- [Can MiniMax-H3 Reason About the Physical World? An Evaluation of Omni-Modal Generative Model](https://mlsanity.com/paper/2609.18323/) (2026)
- [Totem: Object-Centric 3D Memory for World-Consistent Video Generation](https://mlsanity.com/paper/2610.15807/) (2026)

## Abstract (arXiv)

Precise camera pose control is critical for video diffusion, yet maintaining geometric consistency remains a challenge. Existing methods that directly inject numerical camera parameters into the diffusion backbone often fail to bridge the gap between abstract coordinates and visual content, leading to structural distortions. To address this issue, we propose CameraNoise, a flow-to-noise warping method that encodes camera motion into a temporally coherent stochastic representation. Unlike conventional conditioning, CameraNoise embeds camera poses directly into the noise space. This decouples motion from scene appearance while faithfully preserving trajectory dynamics. Specifically, we introduce a novel Geometry-guided Reprojection Flow and a noise warping algorithm, which jointly preserve the Gaussian prior of diffusion and ensure consistent noise propagation under camera transformations. By integrating CameraNoise into the diffusion process, our framework delivers stable, high-fidelity videos. Extensive experiments demonstrate that our approach significantly outperforms prior methods in both visual quality and trajectory faithfulness. The project page and code are available at: https://gulucaptain.github.io/CameraNoise/.
