# GenClaw: Code-Driven Agentic Image Generation

arXiv: https://arxiv.org/abs/2605.30248 · HTML: https://mlsanity.com/paper/2605.30248/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 48 of its 60 references that are in the map.
- First posted on arXiv 28 May 2026.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 48)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Qwen-Image Technical Report](https://mlsanity.com/paper/2508.02324/) (2025)
- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [Emerging Properties in Unified Multimodal Pretraining](https://mlsanity.com/paper/2505.14683/) (2025)
- [Janus-Pro: Unified Multimodal Understanding and Generation with Data and Model Scaling](https://mlsanity.com/paper/2501.17811/) (2025)
- [Kimi K2.5: Visual Agentic Intelligence](https://mlsanity.com/paper/2602.02276/) (2026)
- [BLIP3-o: A Family of Fully Open Unified Multimodal Models-Architecture, Training and Dataset](https://mlsanity.com/paper/2505.09568/) (2025)
- [Z-Image: An Efficient Image Generation Foundation Model with Single-Stream Diffusion Transformer](https://mlsanity.com/paper/2511.22699/) (2025)
- [Seedream 4.0: Toward Next-generation Multimodal Image Generation](https://mlsanity.com/paper/2509.20427/) (2025)
- [ImgEdit: A Unified Image Editing Dataset and Benchmark](https://mlsanity.com/paper/2505.20275/) (2025)
- [T2I-R1: Reinforcing Image Generation with Collaborative Semantic-level and Token-level CoT](https://mlsanity.com/paper/2505.00703/) (2025)
- [Emu3.5: Native Multimodal Models are World Learners](https://mlsanity.com/paper/2510.26583/) (2025)
- [X-Omni: Reinforcement Learning Makes Discrete Autoregressive Image Generative Models Great Again](https://mlsanity.com/paper/2507.22058/) (2025)
- [Echo-4o: Harnessing the Power of GPT-4o Synthetic Images for Improved Image Generation](https://mlsanity.com/paper/2508.09987/) (2025)
- [Lumina-Image 2.0: A Unified and Efficient Image Generative Framework](https://mlsanity.com/paper/2503.21758/) (2025)
- [Uniworld-V2: Reinforce Image Editing with Diffusion Negative-aware Finetuning and MLLM Implicit Feedback](https://mlsanity.com/paper/2510.16888/) (2025)
- [OmniSVG: A Unified Scalable Vector Graphics Generation Model](https://mlsanity.com/paper/2504.06263/) (2025)
- [Spot the Fake: Large Multimodal Model-Based Synthetic Image Detection with Artifact Explanation](https://mlsanity.com/paper/2503.14905/) (2025)
- [LOKI: A Comprehensive Synthetic Data Detection Benchmark using Large Multimodal Models](https://mlsanity.com/paper/2410.09732/) (2024)
- [PromptEnhancer: A Simple Approach to Enhance Text-to-Image Models via Chain-of-Thought Prompt Rewriting](https://mlsanity.com/paper/2509.04545/) (2025)
- [LongCat-Next: Lexicalizing Modalities as Discrete Tokens](https://mlsanity.com/paper/2603.27538/) (2026)

## Built on by (most cited first, 11 of 11)

- [WorldClaw: Agentic 3D Open-World Generation at Scale](https://mlsanity.com/paper/2608.05248/) (2026)
- [GenRouter: Unified Workflow Routing for Agentic Image Generation](https://mlsanity.com/paper/2608.16721/) (2026)
- [PosterMELD: Multi-Agent Paper-to-Poster Generation for Controllable Design Diversity with Editable Print-Ready Outputs](https://mlsanity.com/paper/2608.02218/) (2026)
- [TransAnyText: Translating Arbitrary Text in E-commerce Images via Structured Visual Generation](https://mlsanity.com/paper/2608.16284/) (2026)
- [WeAgent-MMGenEdit: A Full-Stack Recipe for Multimodal Agentic Image Generation and Editing](https://mlsanity.com/paper/2609.05171/) (2026)
- [Agentic Visual Generation: From Generative Models to Agentic Control](https://mlsanity.com/paper/2609.06758/) (2026)
- [LynnReal-Omni: Native multi-modal Video Generation for Agentic Visual Workflows](https://mlsanity.com/paper/2609.15863/) (2026)
- [One Query, Many Scales: Sparse Mixture-of-Experts for Efficient Hierarchical Cross-View Geo-Localization](https://mlsanity.com/paper/2608.01060/) (2026)
- [Editable Visual Design](https://mlsanity.com/paper/2609.04034/) (2026)
- [InfoAgent: Traceable Generation and Repair of Evidence-Grounded Infographics](https://mlsanity.com/paper/2609.39380/) (2026)
- [Look Back to Move Forward: Learning to Revisit for Agentic Compositional Image Generation](https://mlsanity.com/paper/2610.16224/) (2026)

## Abstract (arXiv)

Image generation models have evolved from text-conditioned pixel synthesis toward multimodal agents endowed with visual comprehension and tool invocation capabilities. Yet, existing agents remain at the mercy of underlying black-box image models. Their workflow is trapped in a repetitive cycle of prompt rewriting for generation refinement, leaving them with no mechanism to directly manipulate the canvas. In essence, the potential of LLMs to serve as a genuine "brush" for precise visual construction remains largely untapped. In this paper, we propose GenClaw, a code-driven agentic image generation paradigm that empowers the agent to create like a human artist: first conceptualizing, then sketching, and finally coloring. Specifically, the agent first constructs the conceptual knowledge and context through search and reasoning. It then utilizes code (e.g., SVG, HTML, ThreeJS) to render executable visual sketches. Finally, it employs an image generation model to supplement textures, materials, and photorealism. In this workflow, code serves as a controllable intermediate canvas bridging linguistic reasoning and pixel synthesis, seamlessly integrating programmatic logic with the visual expressiveness of generative models. By transforming image generation from a black-box paradigm into a staged process akin to authentic human creation, GenClaw offers a step toward for highly controllable and interpretable visual generation systems.
