# Mitigating State Aliasing in Vision-Language-Action Models via Inverse Dynamics Learning

arXiv: https://arxiv.org/abs/2605.29577 · HTML: https://mlsanity.com/paper/2605.29577/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 54 of its 56 references that are in the map.
- First posted on arXiv 28 May 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- Vision-language-action models / [Efficient VLA inference and adaptation](https://mlsanity.com/vla/efficient-vla-inference-and-adaptation/)

## Builds on (most cited first, 30 of 54)

- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Success](https://mlsanity.com/paper/2502.19645/) (2025)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [PaliGemma: A versatile 3B VLM for transfer](https://mlsanity.com/paper/2407.07726/) (2024)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Model](https://mlsanity.com/paper/2501.15830/) (2025)
- [Evaluating Real-World Robot Manipulation Policies in Simulation](https://mlsanity.com/paper/2405.05941/) (2024)
- [CoT-VLA: Visual Chain-of-Thought Reasoning for Vision-Language-Action Models](https://mlsanity.com/paper/2503.22020/) (2025)
- [CogACT: A Foundational Vision-Language-Action Model for Synergizing Cognition and Action in Robotic Manipulation](https://mlsanity.com/paper/2411.19650/) (2024)
- [Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation](https://mlsanity.com/paper/2312.13139/) (2023)
- [Robotic Control via Embodied Chain-of-Thought Reasoning](https://mlsanity.com/paper/2407.08693/) (2024)
- [Prismatic VLMs: Investigating the Design Space of Visually-Conditioned Language Models](https://mlsanity.com/paper/2402.07865/) (2024)
- [Latent Action Pretraining from Videos](https://mlsanity.com/paper/2410.11758/) (2024)
- [Video Prediction Policy: A Generalist Robot Policy with Predictive Visual Representations](https://mlsanity.com/paper/2412.14803/) (2024)
- [DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World Knowledge](https://mlsanity.com/paper/2507.04447/) (2025)
- [MolmoAct: Action Reasoning Models that can Reason in Space](https://mlsanity.com/paper/2508.07917/) (2025)
- [HybridVLA: Collaborative Diffusion and Autoregression in a Unified Vision-Language-Action Model](https://mlsanity.com/paper/2503.10631/) (2025)
- [Predictive Inverse Dynamics Models are Scalable Learners for Robotic Manipulation](https://mlsanity.com/paper/2412.15109/) (2024)
- [ThinkAct: Vision-Language-Action Reasoning via Reinforced Visual Latent Planning](https://mlsanity.com/paper/2507.16815/) (2025)
- [Knowledge Insulating Vision-Language-Action Models: Train Fast, Run Fast, Generalize Better](https://mlsanity.com/paper/2505.23705/) (2025)
- [VLA-Adapter: An Effective Paradigm for Tiny-Scale Vision-Language-Action Model](https://mlsanity.com/paper/2509.09372/) (2025)
- [Magma: A Foundation Model for Multimodal AI Agents](https://mlsanity.com/paper/2502.13130/) (2025)
- [Unified Vision-Language-Action Model](https://mlsanity.com/paper/2506.19850/) (2025)
- [Learning to Act without Actions](https://mlsanity.com/paper/2312.10812/) (2023)

## Abstract (arXiv)

Vision-Language-Action (VLA) models have emerged as a promising framework that unifies perception, reasoning, and control for robot manipulation by adapting pretrained vision-language models (VLMs) to action prediction. However, VLM-derived representations are often insensitive to subtle visual distinctions required for low-level control, causing state aliasing between visually similar states that require substantially different actions. Prior VLA studies improve visual understanding by generating visual or reasoning outputs, such as future frames, 2D grounding points or traces, or intermediate spatial reasoning steps, but these objectives typically shape the vision encoder only indirectly through end-to-end prediction and do not explicitly analyze state aliasing in the learned visual feature space. To mitigate state aliasing, we introduce inverse dynamics learning as an auxiliary objective that directly supervises the VLA vision encoder. By predicting the action between current and future observations, our objective encourages the encoder to capture fine-grained visual distinctions that determine low-level actions. We further use pseudo-reversed supervision to expose the encoder to a broader range of action directions and improve generalization under limited robot demonstrations. Our method applies to diverse VLA baselines, uses only standard observation-action pairs without additional annotations, and preserves the original inference pipeline at test time. Experiments on CALVIN ABC-D and SimplerEnv show consistent gains across diverse VLA baselines. Frozen-encoder probing and state-feature alignment analyses further show that our method learns state-discriminative visual representations that reduce state aliasing and better align with robot state changes.
