# CyberJurors: A Multi-Agent Simulation Task for E-Commerce Disputes Verdict

arXiv: https://arxiv.org/abs/2605.28369 · HTML: https://mlsanity.com/paper/2605.28369/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 28 of its 44 references that are in the map.
- First posted on arXiv 27 May 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 28 of 28)

- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [Improving Factuality and Reasoning in Language Models through Multiagent Debate](https://mlsanity.com/paper/2305.14325/) (2023)
- [ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Tools](https://mlsanity.com/paper/2406.12793/) (2024)
- [ChatEval: Towards Better LLM-based Evaluators through Multi-Agent Debate](https://mlsanity.com/paper/2308.07201/) (2023)
- [Multi-Agent Collaboration: Harnessing the Power of Intelligent LLM Agents](https://mlsanity.com/paper/2306.03314/) (2023)
- [ReConcile: Round-Table Conference Improves Reasoning via Consensus among Diverse LLMs](https://mlsanity.com/paper/2309.13007/) (2023)
- [Self-Preference Bias in LLM-as-a-Judge](https://mlsanity.com/paper/2410.21819/) (2024)
- [A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems](https://mlsanity.com/paper/2508.07407/) (2025)
- [Video-of-Thought: Step-by-Step Video Reasoning from Perception to Cognition](https://mlsanity.com/paper/2501.03230/) (2024)
- [LawBench: Benchmarking Legal Knowledge of Large Language Models](https://mlsanity.com/paper/2309.16289/) (2023)
- [Pride and Prejudice: LLM Amplifies Self-Bias in Self-Refinement](https://mlsanity.com/paper/2402.11436/) (2024)
- [Systematic Biases in LLM Simulations of Debates](https://mlsanity.com/paper/2402.04049/) (2024)
- [Unveiling the Truth and Facilitating Change: Towards Agent-based Large-scale Social Movement Simulation](https://mlsanity.com/paper/2402.16333/) (2024)
- [LLM Agents for Education: Advances and Applications](https://mlsanity.com/paper/2503.11733/) (2025)
- [AgentsCourt: Building Judicial Decision-Making Agents with Court Debate Simulation and Legal Knowledge Augmentation](https://mlsanity.com/paper/2403.02959/) (2024)
- [AgentCourt: Simulating Court with Adversarial Evolvable Lawyer Agents](https://mlsanity.com/paper/2408.08089/) (2024)
- [The Truth Becomes Clearer Through Debate! Multi-Agent Systems with Large Language Models Unmask Fake News](https://mlsanity.com/paper/2505.08532/) (2025)
- [Reinforce LLM Reasoning through Multi-Agent Reflection](https://mlsanity.com/paper/2506.08379/) (2025)
- [Multi-Agent Simulator Drives Language Models for Legal Intensive Interaction](https://mlsanity.com/paper/2502.06882/) (2025)
- [LMAgent: A Large-scale Multimodal Agents Society for Multi-user Simulation](https://mlsanity.com/paper/2412.09237/) (2024)
- [Generative Social Choice: The Next Generation](https://mlsanity.com/paper/2505.22939/) (2025)
- [Debate-Feedback: A Multi-Agent Framework for Efficient Legal Judgment Prediction](https://mlsanity.com/paper/2504.05358/) (2025)
- [Chinese Court Simulation with LLM-Based Agent System](https://mlsanity.com/paper/2508.17322/) (2025)
- [PopSim: Social Network Simulation for Social Media Popularity Prediction](https://mlsanity.com/paper/2512.02533/) (2025)
- [Law in Silico: Simulating Legal Society with LLM-Based Agents](https://mlsanity.com/paper/2510.24442/) (2025)
- [DynamiX: Large-Scale Dynamic Social Network Simulator](https://mlsanity.com/paper/2507.19929/) (2025)
- [GASim: A Graph-Accelerated Hybrid Framework for Social Simulation](https://mlsanity.com/paper/2605.07692/) (2026)

## Built on by (most cited first, 1 of 1)

- [Modeling U.S. Attitudes Toward China via an Event-Steered Multi-Agent Simulator](https://mlsanity.com/paper/2606.06971/) (2026)

## Abstract (arXiv)

E-commerce platforms have begun recruiting crowdsourced jurors to adjudicate massive volumes of transaction disputes. Unlike formal legal judgment, E-commerce dispute verdicts require grounding pivotal clues from redundant, multi-round, multimodal evidence and making decisions under flexible platform-specific conventions. These characteristics render existing methods insufficient for this scenario. To bridge this gap, we introduce a pioneering task, E-commerce Dispute Verdicts (EDV), and present VerdictBench, a multimodal benchmark comprising 6,000 real-world cases designed to reflect crowdsourced jury decisions. Building upon this, we propose CyberJurors, a multi-agent framework to clarify the dispute logic and regulate the verdict process. At the individual level, Individual Verdict Chain-of-Thought decomposes the EDV task into four structured reasoning stages, enabling fine-grained clue perception and clarifying causal logic between pivotal clues and the dispute focus. At the collective level, Jury Consensus Verdict simulates multi-round discussion and voting among jurors, while incorporating verdict precedents to mitigate cognitive biases toward either disputant. Experiments on VerdictBench show that CyberJurors outperforms state-of-the-art LLMs, MLLMs, and court simulators, while achieving stronger alignment with real-world jury voting patterns. Code and dataset are available at https://github.com/YanhuiS/CyberJurors and https://huggingface.co/datasets/piggi/VerdictBench.
