# Agentic Active Omni-Modal Perception for Multi-Hop Audio-Visual Reasoning

arXiv: https://arxiv.org/abs/2605.28192 · HTML: https://mlsanity.com/paper/2605.28192/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Audio-language model reasoning, one of 17 directions in LLM reasoning.
- Builds on 34 of its 42 references that are in the map.
- First posted on arXiv 27 May 2026.

## Placed in

- LLM reasoning / [Audio-language model reasoning](https://mlsanity.com/lr/audio-language-model-reasoning/)
- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 34)

- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [Qwen3-Omni Technical Report](https://mlsanity.com/paper/2509.17765/) (2025)
- [VideoAgent: Long-form Video Understanding with Large Language Model as Agent](https://mlsanity.com/paper/2403.10517/) (2024)
- [Qwen3.5-Omni Technical Report](https://mlsanity.com/paper/2604.15804/) (2026)
- [WorldSense: Evaluating Real-world Omnimodal Understanding for Multimodal LLMs](https://mlsanity.com/paper/2502.04326/) (2025)
- [Video-RAG: Visually-aligned Retrieval-Augmented Long Video Comprehension](https://mlsanity.com/paper/2411.13093/) (2024)
- [Baichuan-Omni-1.5 Technical Report](https://mlsanity.com/paper/2501.15368/) (2025)
- [Daily-Omni: Towards Audio-Visual Reasoning with Temporal Alignment across Modalities](https://mlsanity.com/paper/2505.17862/) (2025)
- [CG-Bench: Clue-grounded Question Answering Benchmark for Long Video Understanding](https://mlsanity.com/paper/2412.12075/) (2024)
- [MiniCPM-o 4.5: Towards Real-Time Full-Duplex Omni-Modal Interaction](https://mlsanity.com/paper/2604.27393/) (2026)
- [Too Many Frames, Not All Useful: Efficient Strategies for Long-Form Video QA](https://mlsanity.com/paper/2406.09396/) (2024)
- [Ming-Omni: A Unified Multimodal Model for Perception and Generation](https://mlsanity.com/paper/2506.09344/) (2025)
- [HumanOmni: A Large Vision-Speech Language Model for Human-Centric Video Understanding](https://mlsanity.com/paper/2501.15111/) (2025)
- [OmniVideoBench: Towards Audio-Visual Understanding Evaluation for Omni MLLMs](https://mlsanity.com/paper/2510.10689/) (2025)
- [LVAgent: Long Video Understanding by Multi-Round Dynamical Collaboration of MLLM Agents](https://mlsanity.com/paper/2503.10200/) (2025)
- [Video-MME-v2: Towards the Next Stage in Benchmarks for Comprehensive Video Understanding](https://mlsanity.com/paper/2604.05015/) (2026)
- [OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contexts](https://mlsanity.com/paper/2503.22952/) (2025)
- [ReAgent-V: A Reward-Driven Multi-Agent Framework for Video Understanding](https://mlsanity.com/paper/2506.01300/) (2025)
- [Active Video Perception: Iterative Evidence Seeking for Agentic Long Video Understanding](https://mlsanity.com/paper/2512.05774/) (2025)
- [ProactiveVideoQA: A Comprehensive Benchmark Evaluating Proactive Interactions in Video Large Language Models](https://mlsanity.com/paper/2507.09313/) (2025)
- [LongVideoAgent: Multi-Agent Reasoning with Long Videos](https://mlsanity.com/paper/2512.20618/) (2025)
- [OmniGAIA: Towards Native Omni-Modal AI Agents](https://mlsanity.com/paper/2602.22897/) (2026)
- [SiLVR: A Simple Language-based Video Reasoning Framework](https://mlsanity.com/paper/2505.24869/) (2025)
- [Watching, Reasoning, and Searching: A Video Deep Research Benchmark on Open Web for Agentic Video Reasoning](https://mlsanity.com/paper/2601.06943/) (2026)
- [Agentic Keyframe Search for Video Question Answering](https://mlsanity.com/paper/2503.16032/) (2025)
- [Active Perception Agent for Omnimodal Audio-Video Understanding](https://mlsanity.com/paper/2512.23646/) (2025)
- [ProAgent: Harnessing On-Demand Sensory Contexts for Proactive LLM Agent Systems in the Wild](https://mlsanity.com/paper/2512.06721/) (2025)
- [RoboOmni: Proactive Robot Manipulation in Omni-modal Context](https://mlsanity.com/paper/2510.23763/) (2025)
- [FutureOmni: Evaluating Future Forecasting from Omni-Modal Context for Multimodal LLMs](https://mlsanity.com/paper/2601.13836/) (2026)

## Built on by (most cited first, 3 of 3)

- [Diagnosing and Mitigating Perception-Decision Misalignment in Omni-LLMs via Modality Subspace Activation](https://mlsanity.com/paper/2608.14655/) (2026)
- [OmniSmartHome: A Multimodal Reasoning Benchmark for Smart-Home Agents](https://mlsanity.com/paper/2609.32569/) (2026)
- [Text-Centric Post-Training for Omni-Modal Reasoning](https://mlsanity.com/paper/2610.02819/) (2026)

## Abstract (arXiv)

Multi-hop audio-visual reasoning remains challenging for Omni-LLMs, as relevant evidence is often sparse, temporally dispersed, and distributed across both audio and visual streams. Existing benchmarks provide limited investigation of this setting, typically involving only a limited number of modalities, relevant temporal segments, or reasoning steps. In this work, we introduce MOV-Bench, a benchmark containing 519 carefully curated questions that require multi-hop reasoning over temporally dispersed audio-visual evidence. Evaluations on MOV-Bench reveal that current Omni-LLMs still struggle with multi-hop cross-modal reasoning. To address this challenge, we further propose AOP-Agent, an efficient agentic framework built on open-source Omni-LLMs for active omni-modal perception. By combining a hierarchical omni-modal memory with a collaborative observe-reflect-replan loop, AOP-Agent enables open-source Omni-LLMs to perform active perception without additional training or proprietary models. Experiments on MOV-Bench and OmniVideoBench demonstrate that AOP-Agent consistently improves reasoning performance, with particularly notable gains on long videos and reasoning-intensive questions.
