# MangaFlow: An End-to-End Agentic Framework for Controllable Story to Manga Generation

arXiv: https://arxiv.org/abs/2605.28173 · HTML: https://mlsanity.com/paper/2605.28173/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 25 of its 41 references that are in the map.
- First posted on arXiv 27 May 2026.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 25 of 25)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [BoxDiff: Text-to-Image Synthesis with Training-Free Box-Constrained Diffusion](https://mlsanity.com/paper/2307.10816/) (2023)
- [StoryDiffusion: Consistent Self-Attention for Long-Range Image and Video Generation](https://mlsanity.com/paper/2405.01434/) (2024)
- [LayoutDM: Discrete Diffusion Model for Controllable Layout Generation](https://mlsanity.com/paper/2303.08137/) (2023)
- [StoryGAN: A Sequential Conditional GAN for Story Visualization](https://mlsanity.com/paper/1812.02784/) (2018)
- [GenArtist: Multimodal LLM as an Agent for Unified Image Generation and Editing](https://mlsanity.com/paper/2407.05600/) (2024)
- [Make-A-Story: Visual Memory Conditioned Consistent Story Generation](https://mlsanity.com/paper/2211.13319/) (2022)
- [StoryDALL-E: Adapting Pretrained Text-to-Image Transformers for Story Continuation](https://mlsanity.com/paper/2209.06192/) (2022)
- [DreamStory: Open-Domain Story Visualization by LLM-Guided Multi-Subject Consistent Diffusion](https://mlsanity.com/paper/2407.12899/) (2024)
- [Building a Manga Dataset "Manga109" with Annotations for Multimedia Applications](https://mlsanity.com/paper/2005.04425/) (2020)
- [Character-Centric Story Visualization via Visual Planning and Token Alignment](https://mlsanity.com/paper/2210.08465/) (2022)
- [StoryGPT-V: Large Language Models as Consistent Story Visualizers](https://mlsanity.com/paper/2312.02252/) (2023)
- [DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation](https://mlsanity.com/paper/2412.07589/) (2024)
- [CoMix: A Comprehensive Benchmark for Multi-Task Comic Understanding](https://mlsanity.com/paper/2407.03550/) (2024)
- [Manga109Dialog: A Large-scale Dialogue Dataset for Comics Speaker Detection](https://mlsanity.com/paper/2306.17469/) (2023)
- [Story-Iter: A Training-free Iterative Paradigm for Long Story Visualization](https://mlsanity.com/paper/2410.06244/) (2024)
- [StoryWeaver: A Unified World Model for Knowledge-Enhanced Story Character Customization](https://mlsanity.com/paper/2412.07375/) (2024)
- [One missing piece in Vision and Language: A Survey on Comics Understanding](https://mlsanity.com/paper/2409.09502/) (2024)
- [Generating coherent comic with rich story using ChatGPT and Stable Diffusion](https://mlsanity.com/paper/2305.11067/) (2023)
- [Collaborative Comic Generation: Integrating Visual Narrative Theories with AI Models for Enhanced Creativity](https://mlsanity.com/paper/2409.17263/) (2024)
- [Manga Generation via Layout-controllable Diffusion](https://mlsanity.com/paper/2412.19303/) (2024)
- [VisAgent: Narrative-Preserving Story Visualization Framework](https://mlsanity.com/paper/2503.02399/) (2025)
- [Automatic Comic Generation with Stylistic Multi-page Layouts and Emotion-driven Text Balloon Generation](https://mlsanity.com/paper/2101.11111/) (2021)
- [LogiStory: A Logic-Aware Framework for Multi-Image Story Visualization](https://mlsanity.com/paper/2603.28082/) (2026)
- [How Panel Layouts Define Manga: Insights from Visual Ablation Experiments](https://mlsanity.com/paper/2412.19141/) (2024)

## Built on by (most cited first, 1 of 1)

- [Agentic Visual Generation: From Generative Models to Agentic Control](https://mlsanity.com/paper/2609.06758/) (2026)

## Abstract (arXiv)

End-to-end manga generation is a structured visual storytelling task that requires story decomposition, recurring character and scene grounding, page layout design, panel rendering, page composition, and lettering. However, existing generative models often perform direct page synthesis, entangling these factors in a single visual output and limiting precise control over layout geometry, visual references, and cross-panel consistency. To address these limitations, we propose MangaFlow, an agentic framework for controllable long-form manga generation that decomposes manga creation into planning, grounding, layout construction, reference-conditioned rendering, composition, and text placement. By treating layout and visual references as explicit intermediate variables, MangaFlow enables both simple text-to-manga generation and more precise user-controlled manga creation. This design exposes layout, visual assets, and lettering as editable intermediate controls for refining panel geometry, references, and text placement. To support long-form consistency, MangaFlow introduces a story section memory that links section descriptions with corresponding character, scene, and object references for reuse across panels. We further present a meta-benchmark for evaluating layout controllability, visual consistency, and generation quality. Experiments show that MangaFlow improves layout adherence and cross-panel consistency over direct generation baselines while supporting flexible human control.
