# EgoBench: An Interactive Egocentric Multimodal Benchmark for Tool-Using Agents

arXiv: https://arxiv.org/abs/2605.27820 · HTML: https://mlsanity.com/paper/2605.27820/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 15 of its 40 references that are in the map.
- First posted on arXiv 27 May 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)
- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 15 of 15)

- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [τ2-Bench: Evaluating Conversational Agents in a Dual-Control Environment](https://mlsanity.com/paper/2506.07982/) (2025)
- [GDPO: Group reward-Decoupled Normalization Policy Optimization for Multi-reward RL Optimization](https://mlsanity.com/paper/2601.05242/) (2026)
- [MCP-Bench: Benchmarking Tool-Using LLM Agents with Complex Real-World Tasks via MCP Servers](https://mlsanity.com/paper/2508.20453/) (2025)
- [A Survey on Code Generation with LLM-based Agents](https://mlsanity.com/paper/2508.00083/) (2025)
- [Full-Duplex-Bench: A Benchmark to Evaluate Full-duplex Spoken Dialogue Models on Turn-taking Capabilities](https://mlsanity.com/paper/2503.04721/) (2025)
- [Beyond Single-Turn: A Survey on Multi-Turn Interactions with Large Language Models](https://mlsanity.com/paper/2504.04717/) (2025)
- [ComplexFuncBench: Exploring Multi-Step and Constrained Function Calling under Long-Context Scenario](https://mlsanity.com/paper/2501.10132/) (2025)
- [Beyond Seeing: Evaluating Multimodal LLMs on Tool-Enabled Image Perception, Transformation, and Reasoning](https://mlsanity.com/paper/2510.12712/) (2025)
- [AgencyBench: Benchmarking the Frontiers of Autonomous Agents in 1M-Token Real-World Contexts](https://mlsanity.com/paper/2601.11044/) (2026)
- [User Simulation with Large Language Models for Evaluating Task-Oriented Dialogue](https://mlsanity.com/paper/2309.13233/) (2023)
- [LiveMCP-101: Stress Testing and Diagnosing MCP-enabled Agents on Challenging Queries](https://mlsanity.com/paper/2508.15760/) (2025)
- [M^3-Bench: Multi-Modal, Multi-Hop, Multi-Threaded Tool-Using MLLM Agent Benchmark](https://mlsanity.com/paper/2511.17729/) (2025)
- [UserLM-R1: Modeling Human Reasoning in User Language Models with Multi-Reward Reinforcement Learning](https://mlsanity.com/paper/2601.09215/) (2026)

## Built on by (most cited first, 1 of 1)

- [PluginEval: A Diagnostic Benchmark for Fine-Grained Error Attribution in Function Calling](https://mlsanity.com/paper/2608.08700/) (2026)

## Abstract (arXiv)

As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to jointly evaluate these capabilities due to challenges in designing strictly coupled multi-capability tasks, simulating natural and task-constrained user feedback, and ensuring objective evaluation of dynamic interaction. To bridge this gap, we introduce EgoBench, the first interactive multimodal benchmark for tool-using agents. EgoBench comprises 1,590 egocentric-video-grounded tasks covering five daily scenarios, along with a user-agent-tool interactive environment for evaluation. We implement a three-stage synergistic pipeline through which each task is designed to enforce the joint application of visual perception and tool-augmented multi-hop reasoning. We additionally develop a multi-agent simulated user to evaluate agents' interaction capabilities, which generates high-fidelity, task-aligned responses to agents. Furthermore, we establish a deterministic joint validation framework that guarantees objective assessment through process-based and result-based equivalence. Benchmarking eight video-MLLM agents on EgoBench reveals a severe performance ceiling: the best-performing model achieves only a 34.95% average Joint Success Rate across the three interaction modes. Finally, we conduct a multi-dimensional error analysis to disentangle failure modes, exposing capability bottlenecks for advancing future AI agents.
