# Probabilistic Recurrent Intention Switching Model

arXiv: https://arxiv.org/abs/2605.26998 · HTML: https://mlsanity.com/paper/2605.26998/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 14 of its 27 references that are in the map.
- First posted on arXiv 26 May 2026.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)

## Builds on (most cited first, 14 of 14)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Features](https://mlsanity.com/paper/2502.14786/) (2025)
- [BridgeData V2: A Dataset for Robot Learning at Scale](https://mlsanity.com/paper/2308.12952/) (2023)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress](https://mlsanity.com/paper/1806.06877/) (2018)
- [Programmatically Interpretable Reinforcement Learning](https://mlsanity.com/paper/1804.02477/) (2018)
- [Behavior Generation with Latent Actions](https://mlsanity.com/paper/2403.03181/) (2024)
- [Action-Quantized Offline Reinforcement Learning for Robotic Skill Learning](https://mlsanity.com/paper/2310.11731/) (2023)
- [Deep Inverse Q-learning with Constraints](https://mlsanity.com/paper/2008.01712/) (2020)
- [Multi-intention Inverse Q-learning for Interpretable Behavior Representation](https://mlsanity.com/paper/2311.13870/) (2023)
- [Inverse Reinforcement Learning with Switching Rewards and History Dependency for Characterizing Animal Behaviors](https://mlsanity.com/paper/2501.12633/) (2025)

## Abstract (arXiv)

Inverse reinforcement learning (IRL) recovers reward functions from observed behavior, yet traditional methods assume a single stationary reward that cannot capture goal switching within an episode. Recent multi-intention IRL methods address this by segmenting trajectories, but model intention transitions as either a memoryless Markov chain or via manual state augmentation with a fixed history window. We propose the Probabilistic Recurrent Intention Switching Model (PRISM), which replaces both mechanisms with a lightweight recurrent network that maps observation history to a per-step intention distribution. We prove that the resulting EM objective decomposes exactly into independent per-intention reward subproblems, each solvable in closed form, yielding an O(nK) E-step with no variational approximation. We evaluate PRISM on a non-Markovian gridworld, a mouse labyrinth, and BridgeData~V2 robotic manipulation, the first large-scale robotic application of multi-intention IRL. Across all settings PRISM achieves the highest held-out log-likelihood while recovering nameable, temporally coherent intentions from unlabeled demonstrations, suggesting that discrete goal switching is present in both biological and artificial agents.
