# Rethinking Weakly-supervised Video Temporal Grounding From a Game Perspective

arXiv: https://arxiv.org/abs/2605.26441 · HTML: https://mlsanity.com/paper/2605.26441/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 70 of its 162 references that are in the map.
- First posted on arXiv 26 May 2026.

## Builds on (most cited first, 30 of 70)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [A Unified Approach to Interpreting Model Predictions](https://mlsanity.com/paper/1705.07874/) (2017)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Dense-Captioning Events in Videos](https://mlsanity.com/paper/1705.00754/) (2017)
- [Localizing Moments in Video with Natural Language](https://mlsanity.com/paper/1708.01641/) (2017)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Learning 2D Temporal Adjacent Networks for Moment Localization with Natural Language](https://mlsanity.com/paper/1912.03590/) (2019)
- [Span-based Localizing Network for Natural Language Video Localization](https://mlsanity.com/paper/2004.13931/) (2020)
- [UniVTG: Towards Unified Video-Language Temporal Grounding](https://mlsanity.com/paper/2307.16715/) (2023)
- [Local-Global Video-Text Interactions for Temporal Grounding](https://mlsanity.com/paper/2004.07514/) (2020)
- [Dense Regression Network for Video Grounding](https://mlsanity.com/paper/2004.03545/) (2020)
- [MAN: Moment Alignment Network for Natural Language Moment Retrieval via Iterative Graph Adjustment](https://mlsanity.com/paper/1812.00087/) (2018)
- [Semantic Conditioned Dynamic Modulation for Temporal Sentence Grounding in Videos](https://mlsanity.com/paper/1910.14303/) (2019)
- [Context-aware Biaffine Localizing Network for Temporal Sentence Grounding](https://mlsanity.com/paper/2103.11555/) (2021)
- [Weakly Supervised Video Moment Retrieval From Text Queries](https://mlsanity.com/paper/1904.03282/) (2019)
- [Temporally Grounding Language Queries in Videos by Contextual Boundary-aware Prediction](https://mlsanity.com/paper/1909.05010/) (2019)
- [Localizing Moments in Video with Temporal Language](https://mlsanity.com/paper/1809.01337/) (2018)
- [Cross-Modal Interaction Networks for Query-Based Moment Retrieval in Videos](https://mlsanity.com/paper/1906.02497/) (2019)
- [Jointly Cross- and Self-Modal Graph Attention Network for Query-Based Moment Localization](https://mlsanity.com/paper/2008.01403/) (2020)
- [Weakly-Supervised Video Moment Retrieval via Semantic Completion Network](https://mlsanity.com/paper/1911.08199/) (2019)
- [Fine-Grained Semantically Aligned Vision-Language Pre-Training](https://mlsanity.com/paper/2208.02515/) (2022)
- [Predicting Visual Features from Text for Image and Video Caption Retrieval](https://mlsanity.com/paper/1709.01362/) (2017)
- [Benchmarking Micro-action Recognition: Dataset, Methods, and Applications](https://mlsanity.com/paper/2403.05234/) (2024)
- [Video-Text as Game Players: Hierarchical Banzhaf Interaction for Cross-Modal Representation Learning](https://mlsanity.com/paper/2303.14369/) (2023)
- [Multi-Modal Cross-Domain Alignment Network for Video Moment Retrieval](https://mlsanity.com/paper/2209.11572/) (2022)
- [VLANet: Video-Language Alignment Network for Weakly-Supervised Video Moment Retrieval](https://mlsanity.com/paper/2008.10238/) (2020)
- [You Can Ground Earlier than See: An Effective and Efficient Pipeline for Temporal Sentence Grounding in Compressed Videos](https://mlsanity.com/paper/2303.07863/) (2023)

## Built on by (most cited first, 8 of 8)

- [Not All Inputs Are Valid: Towards Open-Set Video Moment Retrieval Using Language](https://mlsanity.com/paper/2605.29812/) (2026)
- [Fewer Steps, Better Performance: Efficient Cross-Modal Clip Trimming for Video Moment Retrieval Using Language](https://mlsanity.com/paper/2605.29793/) (2026)
- [CogniVerse: Revolutionizing Multi-Modal Retrieval-Augmented Generation with Cognitive Reflection and Geometric Reasoning](https://mlsanity.com/paper/2605.29602/) (2026)
- [Annotations Are Not All You Need: A Cross-modal Knowledge Transfer Network for Unsupervised Temporal Sentence Grounding](https://mlsanity.com/paper/2605.30742/) (2026)
- [Immuno-VLM: Immunizing Large Vision-Language Models via Generative Semantic Antibodies for Open-World Trustworthiness](https://mlsanity.com/paper/2605.30745/) (2026)
- [SLAP: The Semantic Least Action Principle for Variational Video-Language Modeling](https://mlsanity.com/paper/2605.30750/) (2026)
- [Hierarchical Semantic-Augmented Navigation: Optimal Transport and Graph-Driven Reasoning for Vision-Language Navigation](https://mlsanity.com/paper/2606.01565/) (2026)
- [Turing Patterns for Multimedia: Reaction-Diffusion Multi-Modal Fusion for Language-Guided Video Moment Retrieval](https://mlsanity.com/paper/2606.01615/) (2026)

## Abstract (arXiv)

This paper addresses the challenging task of weakly-supervised video temporal grounding. Existing approaches are generally based on the moment proposal selection framework that utilizes contrastive learning and reconstruction paradigm for scoring the pre-defined moment proposals. Although they have achieved significant progress, we argue that their current frameworks have overlooked two indispensable issues: 1) Coarse-grained cross-modal learning: previous methods solely capture the global video-level alignment with the query, failing to model the detailed consistency between video frames and query words for accurately grounding the moment boundaries. 2) Complex moment proposals: their performance severely relies on the quality of proposals, which are also time-consuming and complicated for selection. To this end, in this paper, we make the first attempt to tackle this task from a novel game perspective, which effectively learns the uncertain relationship between each vision-language pair with diverse granularity and flexible combination for multi-level cross-modal interaction.Specifically, we creatively model each video frame and query word as game players with multivariate cooperative game theory to learn their contribution to the cross-modal similarity score. By quantifying the trend of frame-word cooperation within a coalition via the game-theoretic interaction, we are able to value all uncertain but possible correspondence between frames and words. Finally, instead of using moment proposals, we utilize the learned query-guided frame-wise scores for better moment localization.Experiments show that our method achieves superior performance on both Charades-STA and ActivityNet Caption datasets.
